User talk:ShardofTruth: Difference between revisions

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:::::No, the Special Attack Bonus is multiplied with the Ability Multiplier. For example your maxed out Ability Multiplier is 2.8 and the Special Attack Bonus is 35% then the resulting Ability Multiplier is 2.8*1.35=3.78. This calculated Ability Multiplier is also shown when you tip on "Deck Info" during a quest, just no in the medal menu. --[[User:ShardofTruth|ShardofTruth]] ([[User talk:ShardofTruth|talk]]) 04:11, 26 May 2016 (PDT)
:::::No, the Special Attack Bonus is multiplied with the Ability Multiplier. For example your maxed out Ability Multiplier is 2.8 and the Special Attack Bonus is 35% then the resulting Ability Multiplier is 2.8*1.35=3.78. This calculated Ability Multiplier is also shown when you tip on "Deck Info" during a quest, just no in the medal menu. --[[User:ShardofTruth|ShardofTruth]] ([[User talk:ShardofTruth|talk]]) 04:11, 26 May 2016 (PDT)
:::::::I don't think I was clear -- you had a row for 6*+6, but there are only five ability dots for 6* medals. Is the +6 row a fixed increase in the ability multiplier that you get ''alongside'' the random increase of the SAB?[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 06:10, 26 May 2016 (PDT)
:::::::I don't think I was clear -- you had a row for 6*+6, but there are only five ability dots for 6* medals. Is the +6 row a fixed increase in the ability multiplier that you get ''alongside'' the random increase of the SAB?[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 06:10, 26 May 2016 (PDT)
::::::::Sorry, I've misread that. The reason for the "6★+6" in the table is because I can't count, I've missed the "6★+4", so there is nothing you get alongside.
::::::::I didn't make much progress on the stat progressions yet, simply because you need so many low level medals to get each step. You can find it [https://docs.google.com/spreadsheets/d/14okRWcbMzBiiXhsSO0GTiS8RIeThoeeHZEOBu8eZ5sk/edit?usp=sharing here], the medal I use is Olette (probably not the best choice) but I had not guilted her yet. Like the general EXP needed to level up (the EXP in this table are the ones provided) it seems you have two formulas: one that dictates the growth for the rarities 1★-4★ and one for 5★-6★. When the medal is evolved, e.g. from LV20 1★ to LV1 2★, it seems to get a permanent stat boost and again, this one is again different for rarities 1★-4★ and 5★-6★. --[[User:ShardofTruth|ShardofTruth]] ([[User talk:ShardofTruth|talk]]) 07:49, 26 May 2016 (PDT)


== Maps ==
== Maps ==
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:It turns out in Unchained, the sky in the background is on a different layer than the sand, so there's really no way to tell the difference between the second and third versions, as far as I can tell.[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 17:18, 17 May 2016 (PDT)
:It turns out in Unchained, the sky in the background is on a different layer than the sand, so there's really no way to tell the difference between the second and third versions, as far as I can tell.[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 17:18, 17 May 2016 (PDT)
::I just checked the three rooms and their source files in browser [chi] and they are exactly the same, at least layout-wise, so it probably doesn't matter which one you upload. You may already know but you can check [http://wikiwiki.jp/khx/?%A5%A2%A5%B0%A5%E9%A5%D0%A1%BC here] how the different rooms are connected and I'd also like to point out that the translations for Sunset Sands and Desert Dusk were probably switched. --[[User:ShardofTruth|ShardofTruth]] ([[User talk:ShardofTruth|talk]]) 01:05, 18 May 2016 (PDT)
::I just checked the three rooms and their source files in browser [chi] and they are exactly the same, at least layout-wise, so it probably doesn't matter which one you upload. You may already know but you can check [http://wikiwiki.jp/khx/?%A5%A2%A5%B0%A5%E9%A5%D0%A1%BC here] how the different rooms are connected and I'd also like to point out that the translations for Sunset Sands and Desert Dusk were probably switched. --[[User:ShardofTruth|ShardofTruth]] ([[User talk:ShardofTruth|talk]]) 01:05, 18 May 2016 (PDT)
 
:::Okay, Tortuous Sands in KHUX doesn't have the background dunes, and has wind effects. I'm guessing the wind effects can't be captured, but is there any way to get a shot of Tortuous Sands that doesn't have the background dunes?[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 18:36, 29 June 2016 (PDT)
::::The wind effects or no problem, I just have to use some comparison screenshots to get them right, removing the dunes is also easy. I'll work on it on the weekend. --[[User:ShardofTruth|ShardofTruth]] ([[User talk:ShardofTruth|talk]]) 02:10, 30 June 2016 (PDT)
;Dwarf Woodlands unnamed:
;Dwarf Woodlands unnamed:
#[http://images.khinsider.com/KINGDOM%20HEARTS%20X/Artwork/Worlds/Dwarf%20Woodlands/Dwarf%20Woodlands01.png] - Cutscene room, no name
#[http://images.khinsider.com/KINGDOM%20HEARTS%20X/Artwork/Worlds/Dwarf%20Woodlands/Dwarf%20Woodlands01.png] - Cutscene room, no name
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*Do any of these have names in the JP version? If not, would "DW Unnamed Map 1 KHX.png" be an acceptable name? If they do, do you think we should use strict literal translations, or follow the existing localization patterns like we did on KHWiki for KHFM synthesis materials (using Stone instead of Drops, etc.)?[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 11:11, 21 May 2016 (PDT)
*Do any of these have names in the JP version? If not, would "DW Unnamed Map 1 KHX.png" be an acceptable name? If they do, do you think we should use strict literal translations, or follow the existing localization patterns like we did on KHWiki for KHFM synthesis materials (using Stone instead of Drops, etc.)?[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 11:11, 21 May 2016 (PDT)
::I put some information above, I think we should use the translation pattern provided, most of it is literal or very close to it anyway. --[[User:ShardofTruth|ShardofTruth]] ([[User talk:ShardofTruth|talk]]) 11:58, 21 May 2016 (PDT)
::I put some information above, I think we should use the translation pattern provided, most of it is literal or very close to it anyway. --[[User:ShardofTruth|ShardofTruth]] ([[User talk:ShardofTruth|talk]]) 11:58, 21 May 2016 (PDT)
:::Okay, so we have multiple distinct rooms with the same name, and then multiple rooms at different lighting conditions with the same name. Should we have different ID patterns for those? Something like Dark Forest - Hollow Tree 2, and Dwarf's Cottage (Night)?[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 06:12, 26 May 2016 (PDT)
::::I did the following, please let me know if you'd like any changes:
*Used (2), (3), etc. for rooms with the same name but different maps.
*Used (Night) for the same room in different lighting conditions.
*Used the BbS names for unnamed rooms.
*Used the literal translation with guidance from existing localizations for rooms named only in X.
:::::Also, are there any rooms from different worlds that have the same name? Should we move all the images to include the world's acronum in the title, to get ahead of that, or parse it on a case-by-case basis?[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 07:14, 26 May 2016 (PDT)
I think using your suggested names is perfectly fine, you could have also named it "cutscene", I'm okay with BBS names and the numbering too. As far as I know no map has the same name in this game (or the games before) that's why I thought world acronyms were not needed. But maybe the translators will surprise us again like with the Hollow Tree. --[[User:ShardofTruth|ShardofTruth]] ([[User talk:ShardofTruth|talk]]) 07:58, 26 May 2016 (PDT)
More questions:
*[http://images.khinsider.com/KINGDOM%20HEARTS%20X/Artwork/Worlds/Daybreak%20Town/Daybreak%20Town01.jpg] - cutscene only?
*[http://images.khinsider.com/KINGDOM%20HEARTS%20X/Artwork/Worlds/Daybreak%20Town/Daybreak%20Town02.png] - cutscene only?
*[http://images.khinsider.com/KINGDOM%20HEARTS%20X/Artwork/Worlds/Daybreak%20Town/Daybreak%20Town03.png] - cutscene only?
*[http://images.khinsider.com/KINGDOM%20HEARTS%20X/Artwork/Worlds/Daybreak%20Town/Daybreak%20Town05.png] - cutscene only?
*[http://images.khinsider.com/KINGDOM%20HEARTS%20X/Artwork/Worlds/Olympus%20Coliseum/Olympus%20Coliseum01.png] - cutscene only?
*[http://images.khinsider.com/KINGDOM%20HEARTS%20X/Artwork/Worlds/Daybreak%20Town/Daybreak%20Town07.png] - should this be the primary? why is the fountain dried up in the existing image?
I guess the Agrabah ones will be an oustanding issue, until we finish that world and see what all the rooms are named.[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 09:24, 1 June 2016 (PDT)
:Yes, all cutscene only. About the Daybreak Town image: In browser [chi] (almost) every unlocked route stays open permanently to explore, so I wanted to show the image with the most exits. In Unchained the water is only drenched when you're going into the sewers (only quests 370 and 422 so far) so it's up to you how to handle this. --[[User:ShardofTruth|ShardofTruth]] ([[User talk:ShardofTruth|talk]]) 11:34, 1 June 2016 (PDT)
::Do any in that last list have names?[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 21:53, 1 June 2016 (PDT)
:::Also, is [http://imgur.com/UrwkBhu this map] named or rippable?[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 07:57, 2 June 2016 (PDT)
::::The first four maps are all variations of the Fountain Square in Daybreak Town or did you want the cutscene names? The "victory road" image is [http://i.imgur.com/O9BIMMe.jpg rippable] but doesn't have a name either. --[[User:ShardofTruth|ShardofTruth]] ([[User talk:ShardofTruth|talk]]) 01:40, 4 June 2016 (PDT)
::::::Do you think we need [http://images.khinsider.com/KINGDOM%20HEARTS%20X/Artwork/Worlds/Olympus%20Coliseum/Olympus%20Coliseum13.png this one] for the wiki? The mission HUD uses [[:File:Coliseum (2) KHX.png]] anyway, and it seems to just be that image with a flame effect, which disappears once you defeat Hades anyway.[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 08:39, 20 June 2016 (PDT)
:::::::You're right, I don't think it's needed. --[[User:ShardofTruth|ShardofTruth]] ([[User talk:ShardofTruth|talk]]) 13:40, 20 June 2016 (PDT)
:Next set:
*[http://images.khinsider.com/KINGDOM%20HEARTS%20X/Artwork/Worlds/Daybreak%20Town/Daybreak%20Town16.png] and [http://images.khinsider.com/KINGDOM%20HEARTS%20X/Artwork/Worlds/Daybreak%20Town/Daybreak%20Town17.png] - any name? cutscene only?
*[http://images.khinsider.com/KINGDOM%20HEARTS%20X/Artwork/Worlds/Daybreak%20Town/Daybreak%20Town18.png] - cutscene only?
*[http://images.khinsider.com/KINGDOM%20HEARTS%20X/Artwork/Worlds/Daybreak%20Town/Daybreak%20Town21.png], [http://images.khinsider.com/KINGDOM%20HEARTS%20X/Artwork/Worlds/Daybreak%20Town/Daybreak%20Town22.png], [http://images.khinsider.com/KINGDOM%20HEARTS%20X/Artwork/Worlds/Daybreak%20Town/Daybreak%20Town23.png], [http://images.khinsider.com/KINGDOM%20HEARTS%20X/Artwork/Worlds/Daybreak%20Town/Daybreak%20Town24.png] - names? Is it even possible to tell which one you're in unless all four are present?[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 10:29, 5 July 2016 (PDT)
::The player's room doesn't have a name but it's implied that it can be reached from the rooftops (since it doesn't have a door?). This clock tower view is cutscene only but it contains at least two rooms that can be visited later. As for the other maps, every room has the name "Underground Waterway" and there is no way to be sure where you are except for the dead end which is darker. When the player explores the maps beyond this room with Skuld there are even more waterways to come and the dead end will simply be lit. --[[User:ShardofTruth|ShardofTruth]] ([[User talk:ShardofTruth|talk]]) 00:25, 7 July 2016 (PDT)
:::In that case, I'm going to suggest "Unnamed Daybreak Town (1) KHX.png" (and 1-2 for night version?), "Unnamed Daybreak Town (2) KHX.png", and to simply treat all four rooms as the same, just pasting it into the galleries depending on how many there are per mission (with the shadowy one as a (2) for Underground Waterway).[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 08:02, 8 July 2016 (PDT)
:I'm in the fourth Hide-and-seek mission, and I can't tell which one the second room is. I don't know if these got named within story quest, and I don't remember if they had different dynamic effects like with the wind in the desert rooms. Do you remember these [http://images.khinsider.com/KINGDOM%20HEARTS%20X/Artwork/Worlds/Wonderland/Wonderland16.png][http://images.khinsider.com/KINGDOM%20HEARTS%20X/Artwork/Worlds/Wonderland/Wonderland18.png]?[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 16:08, 23 July 2016 (PDT)
::The second room of the forth quest is the third Garden Maze variant. I'm not sure why the skipped two rooms but you can keep Garden Maze (3) and (5) apart by the background, in (5) you can see the Queens Castle when you near the exist. I don't think there are further differences, at least not in the browser version which I checked last night. --[[User:ShardofTruth|ShardofTruth]] ([[User talk:ShardofTruth|talk]]) 00:27, 24 July 2016 (PDT)
:::What's the context for [http://images.khinsider.com/KINGDOM%20HEARTS%20X/Artwork/Worlds/Agrabah/Agrabah01.png this] and [http://images.khinsider.com/KINGDOM%20HEARTS%20X/Artwork/Worlds/Agrabah/Agrabah13.png this]? Also, does [http://images.khinsider.com/KINGDOM%20HEARTS%20X/Artwork/Worlds/Beast's%20Castle/Beast's%20Castle06.png this] appear outside of cutscenes?[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 18:32, 7 September 2016 (PDT)
::::I guess the first image is from the cutscene, the second from the actual map of Aladdin's hideout, I don't think there is a difference. And yes, the chamber of the Beast does appear outside of the cutscenes, at least in [chi], I don't know about Unchained at the moment. --[[User:ShardofTruth|ShardofTruth]] ([[User talk:ShardofTruth|talk]]) 00:06, 8 September 2016 (PDT)


== VIP Cid quests ==
== VIP Cid quests ==
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Did I get the Merchant's Dwelling and Guard Quarters mixed up? I can't remember how the maps are set up.[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 13:04, 21 May 2016 (PDT)
Did I get the Merchant's Dwelling and Guard Quarters mixed up? I can't remember how the maps are set up.[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 13:04, 21 May 2016 (PDT)
:No, everything's correct. --[[User:ShardofTruth|ShardofTruth]] ([[User talk:ShardofTruth|talk]]) 11:01, 22 May 2016 (PDT)
:No, everything's correct. --[[User:ShardofTruth|ShardofTruth]] ([[User talk:ShardofTruth|talk]]) 11:01, 22 May 2016 (PDT)
== Avatar Board images ==
I've got a slew of Avatar Board screenshots, but should I crop them before uploading, and how much? I see a good number of the ones already here are cropped.  --[[User:Neumannz|Neumannz]] ([[User talk:Neumannz|talk]]) 14:05, 5 June 2016 (PDT)
:We decided to remove the players information and the bottom bar, so everything above the player's avatar image circle and below the lower blue border, like [http://i.imgur.com/HVYbgbQ.png this]. Cropping them doesn't take that much time so you could also simply upload the originals here first, that's really not a problem. --[[User:ShardofTruth|ShardofTruth]] ([[User talk:ShardofTruth|talk]]) 14:50, 5 June 2016 (PDT)
== InfoMedal mod ==
I modified the infomedal template because the attribute icons just wouldn't fit in the attribute cell. The two options I've made are [[Template:InfoMedal]] and [[Template:InfoMedal/Draft]]. Please give your input on which you prefer [[Template talk:InfoMedal|here]].[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 11:04, 15 June 2016 (PDT)
:Hmm, I like the idea of using two colors for the template but I also think it looks better with a single tone, more pleaseing to the eye so too speak. What if you only change the header color with the medal's name according to the Upright/Reversed alignment and leave the rest in the Power/Magic/Speed colors? --[[User:ShardofTruth|ShardofTruth]] ([[User talk:ShardofTruth|talk]]) 14:42, 15 June 2016 (PDT)
== InfoMission ==
*Are there any types of quest bonuses besides Titles, Jewels, Orichalcum, and Munny? I remember someone saying something about a Scrooge medal, but is that a quest completion reward?
*Do the quest bonuses ever differ between NA and JP?
*Do objectives ever differ between NA and JP, or only their rewards?
[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 07:23, 6 July 2016 (PDT)
:*I think the very first quests contain some medals as competition rewards, I think there was a Scrooge medal somewhere but definitely some EXP medals too.
:*They are mostly the same, the only real difference seems to be the tutorial quests, I think there were more rewards in the NA version.
:*Both, all instances of "defeat the target enemy within 1 turn" in the JP version were replaced with "defeat every enemy in 1 turn" in the NA version but only in the story quests. The special quests stayed the same while the event quests can be very different, both objective and reward-wise. --[[User:ShardofTruth|ShardofTruth]] ([[User talk:ShardofTruth|talk]]) 00:25, 7 July 2016 (PDT)
== Rips ==
Are you able to rip title banners?[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 13:53, 10 August 2016 (PDT)
:Also, is there a mandala for Fairy Stars?[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 14:02, 10 August 2016 (PDT)
::[https://www.mediafire.com/?36t4niw0h3o8919 Here], five of them got corrupted by the converting process because they didn't get extracted correctly, I'm still looking for a solution. Fairy Stars only exists as animation for the player at the moment, there are no menu images or mandalas available yet.--[[User:ShardofTruth|ShardofTruth]] ([[User talk:ShardofTruth|talk]]) 14:13, 10 August 2016 (PDT)
:::Cool cool. How about board icons or maps?[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 16:29, 10 August 2016 (PDT)
::::Which icons do you mean? The square board image from the board selection or something different? There are no images of the whole board since they are created ingame but everythings else should be there, I haven't found images of the nodes yet though. The maps work the same way as in browser [chi], or do you mean the little arrow previews from the menu? --[[User:ShardofTruth|ShardofTruth]] ([[User talk:ShardofTruth|talk]]) 22:44, 10 August 2016 (PDT)
:::::For icons I meant the square image, for maps I meant the node maps.[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 22:53, 10 August 2016 (PDT)
::::::Extracting the preview images is totally possible, but the node maps seem to be generated by the game and I don't know how. I haven't found any files that concern them yet, maybe they aren't even saved locally. --[[User:ShardofTruth|ShardofTruth]] ([[User talk:ShardofTruth|talk]]) 23:12, 10 August 2016 (PDT)
:::::::That's cool then. If you can get the icons for ended boards too, that would be amazing.[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 07:05, 11 August 2016 (PDT)
::::::::Are these the ones you weren't able to rip? [http://www.khunchainedx.com/wiki/File:Debuted.png][http://www.khunchainedx.com/wiki/File:Original.png][http://www.khunchainedx.com/wiki/File:Drowsy.png][http://www.khunchainedx.com/wiki/File:Sproutling.png][[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 17:31, 17 August 2016 (PDT)
:::::::::Very likely. There are some problems with the extractor, sometimes files are cut off, sometimes they are not correctly extracted at all. I'm trying to circumvent it, but it's not that easy, so I've contacted some people for help. This will still take a while to resolve. --[[User:ShardofTruth|ShardofTruth]] ([[User talk:ShardofTruth|talk]]) 07:32, 18 August 2016 (PDT)
::Is it possible/worth it to rip the locked medal slots from low-level Keyblades? Also, the inactive SAB icons.[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 07:31, 6 September 2016 (PDT)
:::Yes, here are the medal images: http://imgur.com/eBhuYIO.png, http://imgur.com/MESbxIO.png, http://imgur.com/Z5eOBfz.png, http://imgur.com/CEAGKJm.png
:::I can't rip all inactive SAB icons, only 3-5, and 2-5 for the active ones. It's the usual problem. --[[User:ShardofTruth|ShardofTruth]] ([[User talk:ShardofTruth|talk]]) 08:00, 6 September 2016 (PDT)
::::Can you rip the four day deal banner?[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 18:38, 7 September 2016 (PDT)
:::::I can't, I think I've tracked them down but they seem to use a different file format and they are replaced very often, I have to use screenshots. --[[User:ShardofTruth|ShardofTruth]] ([[User talk:ShardofTruth|talk]]) 00:06, 8 September 2016 (PDT)
::::What about the treasure chests?[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 10:59, 17 September 2016 (PDT)
:::::Which ones? I replaced a1, a3, h1 and h3, the rest should be fine or do you mean the prizes? --[[User:ShardofTruth|ShardofTruth]] ([[User talk:ShardofTruth|talk]]) 12:10, 17 September 2016 (PDT)
::::::That works. Thanks![[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 10:57, 19 September 2016 (PDT)
=== [[File:KHUX UI Navi Medal List icon.png|25px]] <u>Medal List navi button asset</u> ===
Hello, Shard! (^_^)<br>
[[User talk:TheSilentHero#Medal List_navi button asset|''TSH directed me to you'']]; and I was wondering if you have the asset for the golden Medal List navi. button?<br>
<span style="color:lightgray; background:gray">'''~ Xeranis Azourael'''</span><br>
[14:00, 16 April 2017 (PDT)]
:Everything I ripped that is related to the menu and gui of KHUX can be found [http://www.mediafire.com/file/f9j4wh0khw03w5y/KHUX_Menu_stuff.zip here], I think the navi buttons should be in there too. --[[User:ShardofTruth|ShardofTruth]] ([[User talk:ShardofTruth|talk]]) 14:37, 16 April 2017 (PDT)
::Apologies for the 4 month-late reply, but '''''Thank You So Much''''' for providing the download link to the asset(s)! (^_^)
::It took me just as long to get around to downloading, scanning, unzipping/extracting, cropping, editing, & uploading the image, but, as you can see, it's on the site now. '(^_^)
::[[User:Xeranis Azourael|Xeranis Azourael]] ([[User talk:Xeranis Azourael|talk]]) 14:55, 17 August 2017 (PDT)
== Nihongo for STR & DEF Boost and Shining Star ==
I'm very confused about those.[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 07:01, 24 August 2016 (PDT)
:For STR & DEF Boost it's just the same name without the eco, Shining Star uses the same animation as Twinkle Star from [chi] so I figured the name would be the same too, at least that was case for every other attack that also appears in [chi] until now. If you think this is too big of a stretch then remove it, maybe we should have a visual distinction between translated and officially translated attacks anyway. --[[User:ShardofTruth|ShardofTruth]] ([[User talk:ShardofTruth|talk]]) 12:12, 24 August 2016 (PDT)
::I at least had the comment for the ones that we were auto-translating. I'm okay with auto-translating in this case, since the pattern is pretty evident for the ones we're doing it on, but I think Twinkle Star and STR & DEF Boost is too far. We can ask the community, tho.[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 12:15, 24 August 2016 (PDT)
== Accessories ==
What are the types of accessories again?[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 09:50, 23 September 2016 (PDT)
:The accessories are split into into ten categories: Head A/頭1 (Hats), Head B/頭2 (only used by the Beast costume but not in UCX, things that appear behind the head), Face A/顔1 (glasses), Face B/顔1 (earrings), Chest A/胸1 (necklaces, scarfs, shoulder plushies), Chest B/胸2 (bags, pendants), Waist/腰 (tails, capes) Back/背中 (weapons, balloons, more capes, auras), Hands/手 and Feet/足 (currently unused). I don't now why the English version doesn't show these categories directly next to the cost like it's done in the Japanese version, it's a secret to everybody.
:In-game the accessories are sorted: Head A, Face A, Face B, Chest A, Chest B, Waist, Back and Hands.
:Accessories either belong to a set of clothes, then they appear in the same order as the sets, or they are independent, in this case they appear after all set accessories of the same category. You can find a list of all Japanese clothing items (including new ones that were only released in UCX) [https://docs.google.com/spreadsheets/d/1Id-VT4iVje6mL0N0JItDC3hcG5U_wc83mlBSxCjS45U/edit?usp=sharing here]. They way they are sorted there is the way they are sorted in-game. Each clothing set has a number that is shared by its accessories, you can find all clothing and most of the board images [https://www.mediafire.com/?5mdqk3xb683ypcj here]. --[[User:ShardofTruth|ShardofTruth]] ([[User talk:ShardofTruth|talk]]) 11:09, 24 September 2016 (PDT)
== File:Mickey & Minnie VD Ver 6★ KHUX.png and File:Minnie VD Ver 6★ KHUX.png ==
I saw you uploaded new versions the files to switch them, but this still doesn't seem to catch up. Should it do by now, or is it still taking time?--[[Special:Contributions/178.255.42.254|178.255.42.254]] 16:50, 4 January 2017 (PST)
:It did work for me, even when I'm logged, out so the issue is probably with your browser. Did you try to clear the cache and reload the site? It should work by pressing ctrl+F5, at least for the desktop version. --[[User:ShardofTruth|ShardofTruth]] ([[User talk:ShardofTruth|talk]]) 22:22, 4 January 2017 (PST)
::It worked, thanks.--[[Special:Contributions/178.255.43.150|178.255.43.150]] 14:29, 5 January 2017 (PST)
== Proud quest ap ==
With the update to the proud quests on feb 23, they changed the ap cost to 10 in the English version as well. {{User:TheSilentHero/Sig}} 15:05, 26 February 2017 (PST)
:Do we keep something like this as notes or do we just change it? --[[User:ShardofTruth|ShardofTruth]] ([[User talk:ShardofTruth|talk]]) 11:12, 27 February 2017 (PST)
::I suppose we could have a reference with the old ap cost. {{User:TheSilentHero/Sig}} 11:24, 27 February 2017 (PST)
Can you rip the new Proud+ Quest banners from the English version? {{User:TheSilentHero/Sig}} 10:45, 4 April 2017 (PDT)
:Sorry, I'm just super slow as usual. For the JP version they changed the Proud Mode AP to 10 after the first Proud+ quest was introduced [http://cache.sqex-bridge.jp/guest/information/20999 on September 26th last year]. --[[User:ShardofTruth|ShardofTruth]] ([[User talk:ShardofTruth|talk]]) 13:40, 5 April 2017 (PDT)
::Thanks. Can you upload some more banners? We got the material quests for Divine Rose and Stroke of Midnight (the DR one has a type, so they'll probably replace it sometime soon), and Tutorial Quests. Also, the Proud Quest banners got the word Expert in the corner, and the Adamantite Ore and MoG quests got the word Hard. {{User:TheSilentHero/Sig}} 10:06, 9 April 2017 (PDT)
== New areas ==
Is it going to be possible to rip the Castle of Dreams maps for the wiki? In addition, are there any maps for other worlds that weren't in KHX?[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 07:13, 26 April 2017 (PDT)
:I already uploaded some Castle of Dreams maps but generally it's a real nuisance since the maps are split in parts and not every part is extracted correctly, so some maps currently are incomplete. Besides Castle of Dreams there is a new Coliseum map (looks like during the Ice Titan battle in KH) and a bunch of new Underground Waterway maps for the Large Shark story mission. I'm not sure how to tackle the problem of the incomplete maps at the moment, everything boils down to how little we still know about the image format the game uses. --[[User:ShardofTruth|ShardofTruth]] ([[User talk:ShardofTruth|talk]]) 10:38, 26 April 2017 (PDT)
== Hayner B, Pence B Olette B, Hayner & Pence & Ollete Medals and Pooh & Tigger & Rabbit Medals ==
hey there, are you gonna upload the medals from the previous and current union cross events from japan? [[Special:Contributions/68.83.101.132|68.83.101.132]] 04:06, 1 August 2017 (PDT)
:I don't have any good pictures of these medals, same for the new 4 star Winnie, Tigger and Rabbit medals. --[[User:ShardofTruth|ShardofTruth]] ([[User talk:ShardofTruth|talk]]) 09:05, 1 August 2017 (PDT)--[[User:ShardofTruth|ShardofTruth]] ([[User talk:ShardofTruth|talk]]) 09:05, 1 August 2017 (PDT)
what good pictures of the medals do you need? [[Special:Contributions/68.83.101.132|68.83.101.132]] 13:42, 2 August 2017 (PDT)
== 22 ==
hey, i made a page for 22 and i was hoping you can fix that and Joe & Mr. Mittens for a bit.
https://www.khuxwiki.com/wiki/SN%2B%2B_-_22 here
[[User:Crazybob2014|Crazybob2014]] ([[User talk:Crazybob2014|talk]]) 14:11, 27 December 2020 (PST)
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