Raid Boss: Difference between revisions

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Raid bosses drop a sizeable amount of lux whenever damaged. Defeating them gives one or more random rewards, which can be viewed in advance by tapping the boss's image on the Quests screen. Every time you defeat a raid boss you summoned, it goes up a level. When you next encounter the raid boss, it'll be stronger, and will also give more lux as well as a chance at better medals compared to before. Each raid boss has its own individual level that resets at the end of the month.
Raid bosses drop a sizeable amount of lux whenever damaged. Defeating them gives one or more random rewards, which can be viewed in advance by tapping the boss's image on the Quests screen. Every time you defeat a raid boss you summoned, it goes up a level. When you next encounter the raid boss, it'll be stronger, and will also give more lux as well as a chance at better medals compared to before. Each raid boss has its own individual level that resets at the end of the month.


Raid Bosses all have at least one weak point which can be targeted; defeating one of these weak points delays the enemy's turn by one round. Defeating all of the enemy's weak points prior to defeating the Raid Boss grants you the All Points Defeated reward. Raid Bosses have from one to four weak points.
Raid Bosses all have at least one weak point which can be targeted; defeating one of these weak points delays the enemy's turn by one round. Defeating all of the enemy's weak points prior to defeating the Raid Boss grants you the All Points Defeated reward. Raid Bosses have from one to five weak points.


If you fail to defeat the raid boss you have spawned, you may pay 10 AP to try to finish it off. Alternatively, party members can pay 10 AP to assist you for a chance at the similar rewards. Weak points will remain defeated for 3 minutes, during which the boss will begin the rematch stunned for the appropriate number of turns. When the stun wears off, defeated weak points will be revived with partial HP.
If you fail to defeat the raid boss you have spawned, you may pay 10 AP to try to finish it off. Alternatively, party members can pay 10 AP to assist you for a chance at the similar rewards. Weak points will remain defeated for 3 minutes, during which the boss will begin the rematch stunned for the appropriate number of turns. When the stun wears off, defeated weak points will be revived with partial HP.