Special Attack Bonus: Difference between revisions
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[[File:Active_guilt.png|thumb|400px|A Guilted medal's ability has an extra percentage added to the medal's damage]] | [[File:Active_guilt.png|thumb|400px|A Guilted medal's ability has an extra percentage added to the medal's damage]] | ||
'''Guilt''' is a trait found on 6★ medals which have been fully [[Synthesis|synthesized]] after the player has cleared [[Mission 350]]. It acts as a second multiplier which further increases the power of a medal's [[Ability]]. There are three levels of guilt, depending on the rarity of the medal. | '''Guilt''' is a trait found on 6★ medals which have been fully [[Synthesis|synthesized]] after the player has cleared [[Mission 200]] in the North American version and [[Mission 350]] in the Japanese version. It acts as a second multiplier which further increases the power of a medal's [[Ability]]. There are three levels of guilt, depending on the rarity of the medal. | ||
Activating Guilt on a medal requires another identical medal to be synthesized onto the fully synthesized medal, as if you were going to add a sixth orb to the medal. This will result in a random percentage being added to the medal next to the synthesis orbs, indicating the extra damage which will be added when the Ability is used. Guilt is particularly valuable on Partner Medals, which do not receive any Keyblade slot bonuses when used in combat. | Activating Guilt on a medal requires another identical medal to be synthesized onto the fully synthesized medal, as if you were going to add a sixth orb to the medal. This will result in a random percentage being added to the medal next to the synthesis orbs, indicating the extra damage which will be added when the Ability is used. Guilt is particularly valuable on Partner Medals, which do not receive any Keyblade slot bonuses when used in combat. |