Special Attack: Difference between revisions

7 bytes removed ,  6 July 2016
no edit summary
m (→‎Generic attacks: watersurge --> water surge)
No edit summary
Line 1: Line 1:
{{expand|create=Rewrite lead with official localized terms, fill in missing special attack descriptions, remove "type" column, reorganize abilities in logical order via Album (Raids together, Breaks together, etc.); clarify Damage increase increment and how it is controlled by rarity and dots; clarify the requirements for "special conditions" like how much HP is "low", etc.}}
{{expand|Rewrite lead with official localized terms, fill in missing special attack descriptions, remove "type" column, reorganize abilities in logical order via Album (Raids together, Breaks together, etc.); clarify Damage increase increment and how it is controlled by rarity and dots; clarify the requirements for "special conditions" like how much HP is "low", etc.}}
'''Abilities''' are the special attacks attached to each medal. These abilities are utilized by dragging the medal from the corner into combat. Abilities are either ''single target'' or ''area of effect'', referring to the number of enemies struck by the attack, and all abilities have an Ability Gauge cost which must be paid to execute the attack.Some rare medals might have an area of effect ability which is normally single target; these variation abilities will have a higher cost for use.
'''Abilities''' are the special attacks attached to each medal. These abilities are utilized by dragging the medal from the corner into combat. Abilities are either ''single target'' or ''area of effect'', referring to the number of enemies struck by the attack, and all abilities have an Ability Gauge cost which must be paid to execute the attack.Some rare medals might have an area of effect ability which is normally single target; these variation abilities will have a higher cost for use.