Skill: Difference between revisions
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Skills are special passive abilities that sometimes appear on medals drawn from Rare and Premium draws, or which are added to medals by melding with a Scrooge medal. Skills have a chance of activating when a medal is used, or when a special condition is met. | '''Skills''' are special passive abilities that sometimes appear on medals drawn from Rare and Premium draws, or which are added to medals by melding with a Scrooge medal. Skills have a chance of activating when a medal is used, or when a special condition is met. | ||
==Attack Up S== | ==Attack Up S== | ||
<span style="font-weight:normal;">Attack Up S boosts damage by x1.2. It activates randomly when the medal is used, with a maximum activation chance of 47%.</span> | |||
==Attack Up Whole S== | ==Attack Up Whole S== | ||
<span style="font-weight:normal;">Attack Up S boosts damage by x1.2. It activates randomly when the medal is used as an area (slash) attack, with a maximum activation chance of 67%.</span> | |||
==Attack Up M== | ==Attack Up M== | ||
Attack Up M boosts damage by x1.4. <span style="font-weight:normal;">It activates randomly when the medal is used, with a maximum activation chance of 51%.</span> | |||
==Guard Up== | ==Guard Up S== | ||
Guard Up reduces damage by 1/2. It activates randomly when the player takes damage, with a maximum activation chance of 34%. | |||
==Sleep== | ==Sleep== | ||
<span style="font-weight:normal;">Sleep inflicts the Sleep status on an enemy. It activates randomly when the medal is used, with a maximum activation chance of 44%.</span> | |||
==Poison== | ==Poison== | ||
<span style="font-weight:normal;">Poison inflicts the Poison status on an enemy. It activates randomly when the medal is used, with a maximum activation chance of 44%.</span> | |||
==Paralyze== | ==Paralyze== | ||
Paralyze inflicts the Paralysis status on an enemy. It activates randomly when the medal is used, with a maximum activation chance of 44%. | |||
==Ability Prize Up== | ==Ability Prize Up== | ||
Ability Prize Up increases the drop rate of Ability orbs when attacking enemies. It activates randomly when the medal is used, with a <span style="font-weight:normal;">maximum activation chance of 42%.</span> | |||
==Lux Up== | ==Lux Up== | ||
<span style="font-weight:normal;">Lux Up increases the Lux earned when attacking enemies. It activates randomly when the medal is used, with a </span><span style="font-weight:normal;">maximum activation chance of x%.</span> |