Skills are special passive abilities that sometimes appear on medals drawn from Rare and Premium draws, or which are added to medals by melding with a Scrooge medal. Skills have a chance of activating when a medal is used, or when a special condition is met.

Skills can be transferred from one medal to another through melding. A medal with a skills has a 20% chance of transferring if it is in the first melding slot. If the skill is at it's maximum level, then the chance of transfer improves to 100%.

Ability Prize Up

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Ability Prize Up

Ability Prize Up (Japanese: アビリティプライズアップ) increases the drop rate of Ability orbs when attacking enemies. It activates randomly when the medal is used, with a maximum activation chance of 42%.

Attack Boost I

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Attack Up S

Attack Boost I (Japanese: アタックアップS Attack Up S) boosts damage by x1.2. It activates randomly when the medal is used, with a maximum activation chance of 47%.

Attack Boost II

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Attack Up M

Attack Boost II (Japanese: アタックアップM Attack Up M) boosts damage by x1.4. It activates randomly when the medal is used, with a maximum activation chance of 51%.

Attack Boost III

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Attack Up L

Attack Boost III (Japanese: アタックアップL Attack Up L) boosts damage by x1.6. It activates randomly when the medal is used, with a maximum activation chance of 54%.

Attack Up All S

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Attack Up All S

Attack Up All S (Japanese: アタックアップホールS) boosts damage by x1.2. It activates randomly when the medal is used as an area (slash) attack, with a maximum activation chance of 67%.

Attack Up All M

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Attack Up All M

Attack Up All M (Japanese: アタックアップホールM) boosts damage by x1.4. It activates randomly when the medal is used as an area (slash) attack, with a maximum activation chance of 71%.

Defense Boost I

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Guard Up S

Defense Boost I (Japanese: ガードアップS Guard Up S) reduces damage to 1/2. It activates randomly when the player takes damage, with a maximum activation chance of 34%.

Defense Boost II

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Guard Up M

Defense Boost II (Japanese: ガードアップM Guard Up M) reduces damage to 1/3. It activates randomly when the player takes damage, with a maximum activation chance of 37%

Lux Up

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Lux Up

Lux Up (Japanese: Luxアップ) increases the Lux earned when attacking enemies. It activates randomly when the medal is used, with a maximum activation chance of 42%.

Lux & Attack Up M

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Lux & Attack Up M

Lux & Attack Up M (Japanese: Luxアップ) increases the Lux earned when attacking enemies and boosts damage by x1.4. It activates randomly when the medal is used, with a maximum activation chance of 51%.

Paralysis

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Paralyze

Paralysis (Japanese: パラライズ Paralyze) inflicts the Paralysis status on an enemy, possibly preventing them from acting on their turn. It activates randomly when the medal is used, with a maximum activation chance of 44%.

Poison

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Poison

Poison (Japanese: ポイゾン) inflicts the Poison status on an enemy. It activates randomly when the medal is used, with a maximum activation chance of 44%.

Second Chance

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Second Chance

Second Chance (Japanese: ラストリーヴ) restores your HP back to 1 HP when it has been reduced to 0. It activates randomly when the user is defeated, with a maximum activation chance of 32%.

Sleep

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Sleep

Sleep (Japanese: スリプル) inflicts the Sleep status on an enemy. It activates randomly when the medal is used, with a maximum activation chance of 44%.