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Episode 2: The Presence of Darkness

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Revision as of 11:38, 8 August 2020 by TheSilentHero (talk | contribs)
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« Episode 2: The Presence of Darkness »
Episode walkthrough
Quest No. 21 
 Quest No. 22 
 Quest No. 23 
 Quest No. 24 
 Quest No. 25 
 Quest No. 26 
 Quest No. 27 
Quest No. 28
 Quest No. 29 
 Quest No. 30 
Main Mission No. 30 (1/2): Obtain 10000 BP
(2/2): Defeat 10 enemies in Wonderland ★★★
 Quest No. 31 
 Quest No. 32 
 Quest No. 33
 Quest No. 34 
 Quest No. 35 
 Quest No. 36 
 Quest No. 37 
 Quest No. 38 
 Quest No. 39 
 Quest No. 40 

Episode 2: The Presence of Darkness is the second episode of Kingdom Hearts Dark Road.

Story summary

Quest No. 21

Before quest

[On Destiny Islands, Xehanort wakes up with a tear running down his face.]

  • Xehanort: "I never really thought about who I was."

[A robed figure approaches Xehanort.]

  • Xehanort: "Not until I began to wonder who others were."

[The scene moves to the classroom in Scala ad Caelum.]

  • Xehanort: "Day after day, I spend my time with the same classmates in the same classroom. The days are peaceful and a little boring, but they're also familiar and comfortable."

[The screen turns black.]

  • Xehanort: "Even so, my new life is just like the old."

[The scene goes back to the Destiny Islands, with Xehanort entering a Corridor of Darkness.]

  • Xehanort: "A different world, but with the same days playing out over and over again. I left the island behind to come here, and yet..."

[The scene moves to Scala ad Caelum, where Xehanort sits on a bench and Eraqus walks up and joins him.]

  • Xehanort: "Maybe it's not about the place. Maybe it's about me... ...and how I engage with others. How we influence one another and the world around us."
  • Xehanort: "Maybe that's what shapes our hearts and who we are...and who we will become."

[The scene moves to Wonderland, where Xehanort stand leaning against a tree.]

  • Xehanort: "All kinds of things can influence the growth of a heart. Change can come from anywhere, from the smallest, simplest thing. From light, or from darkness."
  • Eraqus: "They should be here by now."
  • <Party member>: "What? YOU'RE late all the time."
  • Eraqus: "Fashionably late!"
  • <Party member>: "Says you!"
  • Eraqus: "Hey, there's an art to my—"
  • Xehanort: "Shh. We're being watched."
  • Eraqus: "It's about time they showed up!"
  • Eraqus: "Agh!"
  • Xehanort: "What is it?"
  • <Party member>: "What's wrong?"

[Eraqus points to a pair of eyes in a tree, and the Cheshire Cat appears.]

  • Cheshire Cat: "♪'Twas brillig, and the slithy toves...♪"
  • <Party member>: "Where did—?"
  • Xehanort: "Who are you?"
  • Cheshire Cat: "A cheshire cat, if you please. Or if you don't."
  • Eraqus: "A cat? Man, you scared me!"
  • Cheshire Cat: "Hmm...there's no point waiting around for your friends to arrive."
  • Xehanort: "How did you know we're waiting for our friends?"
  • Cheshire Cat: "Mmm... I'll never tell."
  • Eraqus: "Can you help us? Do you know where they are?"
  • Cheshire Cat: "Why, they're under lock... And, of course, key, too."
  • Xehanort, Eraqus, and <Party member>: "!"
  • Xehanort: "What!? Where?"
  • Cheshire Cat: "Exactly? What or where?"

[The Cheshire Cat disappears.]

  • Eraqus: "Hey, wait!"
  • <Party member>: "So what's the plan?"
  • Xehanort: "Well, we don't have much to go off of."
  • Eraqus: "But we have to do something! Start looking for— Agh!"

[The Cheshire Cat's head appears in a different tree.]

  • Cheshire Cat: "Or just wait. The answer will be here rather soon."

[The Cheshire Cat disappears again.]

  • Eraqus: "Is he really gone this time...?"
  • <Party member>: "What did he mean anyway?"
  • Xehanort: "Beats me."
  • Xehanort: "Ah, that might be our answer."

[Three Playing Cards surround the trio.]

  • <Party member>: "What now?"
  • Ace of Spades: "More intruders?! It's not good to cause a ruckus in Her Majesty's kingdom, you know."
  • Eraqus: "We're just looking for our friends."
  • Three of Spades: "Not that that would matter."
  • Two of Spades: "We'd best seize them."
  • Eraqus: "Hey, listen to me!"
  • ???: "Hurry!"

[The Ace of Hearts walks up.]

  • Ace of Hearts: "The trial's about to begin!"
  • Three of Spades: "But we spotted some suspicious—"
  • Ace of Hearts: "No time for that! If you're late, you'll lose your heads!"

[The Playing Cards run off.]

  • Eraqus: "So...that's it?"
  • <Party member>: "I guess we're off the hook."
  • Xehanort: "For now. But I'm not so sure about the others."
  • <Party member>: "What do you mean?"
  • Xehanort: ""More intruders," he said— which means he must've run into people who looked like us before."
  • Eraqus: "That's it!"
  • Eraqus: "The cat said our friends were under lock and key, and those soldiers were talking about a trial. That's gotta be where they are."
  • <Party member>: "Wait, a trial? For what?"
  • Xehanort: ""I don't know. Seems like this worlds has its own weird set of rules."
  • <Party member>: "At least now we know where to go."
  • Eraqus: "Then what are we waiting for?"
# Icon Enemy Level Attack Resistance Immunity Weakness Notes
1
Random
2
Random
3
Random
4
Random
5
Large Body LV 22 Wind Lightning
Number of enemies: 5
Possible enemies
Icon Enemy Level Attack Resistance Immunity Weakness Notes
Shadow LV 11 PoisonParalysisSleepBlindFireLight
Red Nocturne LV 13 Fire Wind
Blue Rhapsody LV 13 Water Wind
Yellow Opera LV 13 Lightning Wind
Soldier LV 15 Wind Fire
Possessor LV 16 Paralysis Water WindLight
Chomper Egg LV 17 Fire LightningWind
Flower Rider LV 17 Water FireWind
Sparkler LV 18 FireLightning Water
Creeper Plant LV 18 Water Fire
Aeroplane LV 19 DEF Down Fire LightningWind
Dire Plant LV 19 M. RES Down Water Fire
Nimble Bee LV 20 Poison WaterPoisonParalysis FireWind
Armored Knight LV 21 Water Lightning
Armored Archer LV 21 Lightning
Poison Archer LV 22 Poison Poison Water
Sleep Archer LV 22 Sleep Water Sleep Fire
Paralysis Archer LV 22 Paralysis Wind Paralysis Lightning
Large Body LV 22 Wind Lightning
Wizard LV 23 LightningSleep Wind
White Rose LV 23 Sleep WaterSleep Fire
Red Rose LV 24 Water Fire
Large Armor LV 25 Wind Lightning
Emerald Sonata LV 26
HP Recovery
Wind Bonus: Slight HP recovery
Mega-Shadow LV 27 FireLight
Lance Soldier LV 28 STR Down Wind Lightning
Gargoyle LV 28 WaterPoison SleepFireWindLight
Ice Plant LV 29 Water Fire

Quest No. 22

# Icon Enemy Level Attack Resistance Immunity Weakness Notes
1
Random
2
Random
3
Random
4
Random
5
Random
6
Random
7
Random
8
Random
9
Random
10
Wizard LV 23 LightningSleep Wind
Number of enemies: 10
Possible enemies
Icon Enemy Level Attack Resistance Immunity Weakness Notes
Shadow LV 11 PoisonParalysisSleepBlindFireLight
Red Nocturne LV 13 Fire Wind
Blue Rhapsody LV 13 Water Wind
Yellow Opera LV 13 Lightning Wind
Soldier LV 15 Wind Fire
Possessor LV 16 Paralysis Water WindLight
Chomper Egg LV 17 Fire LightningWind
Flower Rider LV 17 Water FireWind
Sparkler LV 18 FireLightning Water
Creeper Plant LV 18 Water Fire
Aeroplane LV 19 DEF Down Fire LightningWind
Dire Plant LV 19 M. RES Down Water Fire
Nimble Bee LV 20 Poison WaterPoisonParalysis FireWind
Armored Knight LV 21 Water Lightning
Armored Archer LV 21 Lightning
Poison Archer LV 22 Poison Poison Water
Sleep Archer LV 22 Sleep Water Sleep Fire
Paralysis Archer LV 22 Paralysis Wind Paralysis Lightning
Large Body LV 22 Wind Lightning
Wizard LV 23 LightningSleep Wind
White Rose LV 23 Sleep WaterSleep Fire
Red Rose LV 24 Water Fire
Large Armor LV 25 Wind Lightning
Emerald Sonata LV 26
HP Recovery
Wind Bonus: Slight HP recovery
Mega-Shadow LV 27 FireLight
Lance Soldier LV 28 STR Down Wind Lightning
Gargoyle LV 28 WaterPoison SleepFireWindLight
Ice Plant LV 29 Water Fire

Quest No. 23

# Icon Enemy Level Attack Resistance Immunity Weakness Notes
1
Red Rose LV 24 Water Fire
Number of enemies: 1

Quest No. 24

# Icon Enemy Level Attack Resistance Immunity Weakness Notes
1
Lance Soldier LV 28 STR Down Wind Lightning
Number of enemies: 1

Quest No. 25

# Icon Enemy Level Attack Resistance Immunity Weakness Notes
1
Poison Archer LV 22 Poison Poison Water
2
Paralysis Archer LV 22 Paralysis Wind Paralysis Lightning
3
Sleep Archer LV 22 Sleep Water Sleep Fire
4
Poison Archer LV 22 Poison Poison Water
5
Paralysis Archer LV 22 Paralysis Wind Paralysis Lightning
6
Sleep Archer LV 22 Sleep Water Sleep Fire
Number of enemies: 6

Quest No. 26

# Icon Enemy Level Attack Resistance Immunity Weakness Notes
1
Random
2
Random
3
Random
4
Random
5
Emerald Sonata LV 26
HP Recovery
Wind Bonus: Slight HP recovery
Number of enemies: 5

Quest No. 27

# Icon Enemy Level Attack Resistance Immunity Weakness Notes
1
Random
2
Random
3
Random
4
Ice Plant LV 29 Water Fire
Number of enemies: 4

Quest No. 28

# Icon Enemy Level Attack Resistance Immunity Weakness Notes
1
Ferry Reaper LV 40 Water Poison FireWindLight
Number of enemies: 1

Quest No. 29

# Icon Enemy Level Attack Resistance Immunity Weakness Notes
1
Random
2
Random
3
Random
4
Random
5
Random
6
Random
7
Random
8
Random
9
Random
10
Ice Plant LV 29 Water Fire
Number of enemies: 10

Quest No. 30

# Icon Enemy Level Attack Resistance Immunity Weakness Notes
1
Random
2
Random
3
Random
4
Random
5
Mega-Shadow LV 27 FireLight
Number of enemies: 5

Quest No. 31

# Icon Enemy Level Attack Resistance Immunity Weakness Notes
1
Random
2
Random
3
Random
4
Random
5
Random
6
Flower Rider LV 37 Water FireWind
Number of enemies: 6

Quest No. 32

# Icon Enemy Level Attack Resistance Immunity Weakness Notes
1
Creeper Plant LV 38 Water Fire
Number of enemies: 1

Quest No. 33

# Icon Enemy Level Attack Resistance Immunity Weakness Notes
1
Dire Plant LV 39 M. RES Down Water Fire
Number of enemies: 1

Quest No. 34

# Icon Enemy Level Attack Resistance Immunity Weakness Notes
1
Random
2
Random
3
Random
4
Random
5
Chomper Egg LV 37 Fire LightningWind
Number of enemies: 5

Quest No. 35

# Icon Enemy Level Attack Resistance Immunity Weakness Notes
1
Random
2
Random
3
Random
4
Random
5
Random
5
Aeroplane LV 39 DEF Down Fire LightningWind
Number of enemies: 6

Quest No. 36

# Icon Enemy Level Attack Resistance Immunity Weakness Notes
1
Random
2
Random
3
Random
4
Random
5
Random
6
Random
7
Random
8
Random
9
Random
10
Nimble Bee LV 40 Poison WaterPoisonParalysis FireWind
Number of enemies: 10

Quest No. 37

# Icon Enemy Level Attack Resistance Immunity Weakness Notes
1
Large Body LV 42 Wind Lightning
Number of enemies: 1

Quest No. 38

# Icon Enemy Level Attack Resistance Immunity Weakness Notes
1
Armored Knight LV 41 Water Lightning
Number of enemies: 1

Quest No. 39

# Icon Enemy Level Attack Resistance Immunity Weakness Notes
1
White Rose LV 43 Sleep WaterSleep Fire
Number of enemies: 1

Quest No. 40

# Icon Enemy Level Attack Resistance Immunity Weakness Notes
1
Ice Plant LV 49 Water Fire
Number of enemies: 1

Notes and references