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'''Skills''' are special passive abilities that sometimes appear on [[:Category:Attack Medals|medals]] drawn from Rare and Premium draws, or which are added to medals by melding with a [[Scrooge]] medal. Skills have a chance of activating when a medal is used, or when a special condition is met.
#REDIRECT [[Medal#Skills]]
 
==Ability Prize Up==
Ability Prize Up (Japanese: '''アビリティプライズアップ''') increases the drop rate of Ability orbs when attacking enemies. It activates randomly when the medal is used, with a maximum activation chance of 42%.
 
==Attack Up S==
Attack Up S (Japanese: '''アタックアップS''') boosts damage by x1.2. It activates randomly when the medal is used, with a maximum activation chance of 47%.
 
==Attack Up M==
Attack Up M (Japanese: '''アタックアップM''') boosts damage by x1.4. It activates randomly when the medal is used, with a maximum activation chance of 51%.
 
==Attack Up Whole S==
Attack Up S (Japanese: '''アタックアップホールS''') boosts damage by x1.2. It activates randomly when the medal is used as an area (slash) attack, with a maximum activation chance of 67%.
 
==Guard Up S==
Guard Up S (Japanese: '''ガードアップS''') reduces damage to 1/2. It activates randomly when the player takes damage, with a maximum activation chance of 34%.
 
==Guard Up M==
Guard Up M (Japanese: '''ガードアップM''') reduces damage to 1/3. It activates randomly when the player takes damage, with a maximum activation chance of x%
 
==Lux Up==
Lux Up (Japanese: '''Luxアップ''') increases the Lux earned when attacking enemies. It activates randomly when the medal is used, with a maximum activation chance of x%.
 
==Paralyze==
Paralyze (Japanese: '''パラライズ''') inflicts the Paralysis status on an enemy. It activates randomly when the medal is used, with a maximum activation chance of 44%.
 
==Poison==
Poison (Japanese: '''ポイゾン''') inflicts the Poison status on an enemy. It activates randomly when the medal is used, with a maximum activation chance of 44%.
 
==Second Chance==
Second Chance (Japanese: '''ラストリーヴ''') restores your HP back to 1 HP when it has been reduced to 0. It activates randomly when the user is defeated, with a maximum activation chance of 32%.
 
==Sleep==
Sleep (Japanese: '''スリプル''') inflicts the Sleep status on an enemy. It activates randomly when the medal is used, with a maximum activation chance of 44%.