Status effect: Difference between revisions

83 bytes added ,  2 September 2022
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Buffs are positive status effects that raise strength and defense. All Buffs could be stacked to a maximum of +7, but could be exceeded by the Pet Tricks - P/S/M Attack Boost I, by 1 value higher; and as of version 3.1.0, the maximum has been raised to +15 (+16, with Pet Tricks). Buffs can be removed by using a Medal with [[Dispel]], Overwrite, or a similar Special Attack. Some enemy attacks can also dispel buffs. If the target is already afflicted with a debuff, the buff of the same type will lower the debuff, or remove it.
Buffs are positive status effects that raise strength and defense. All Buffs could be stacked to a maximum of +7, but could be exceeded by the Pet Tricks - P/S/M Attack Boost I, by 1 value higher; and as of version 3.1.0, the maximum has been raised to +15 (+16, with Pet Tricks). Buffs can be removed by using a Medal with [[Dispel]], Overwrite, or a similar Special Attack. Some enemy attacks can also dispel buffs. If the target is already afflicted with a debuff, the buff of the same type will lower the debuff, or remove it.


===Strength Boost===
===[[File:Strength Boost KHUX.png|45px]] Strength Boosts===
{{Variation|{{Buff|STR}} {{nihongo|'''Strength Boost'''|アタックアップ|Atakku Appu|lit. "Attack Up"}} raises the target's general strength, increasing their attack power, regardless of any attribute used.
{{Variation|{{Buff|STR}} {{nihongo|'''Strength Boost'''|アタックアップ|Atakku Appu|lit. "Attack Up"}} raises the target's general strength, increasing their attack power, regardless of any attribute used.
|{{Buff|Str||2}}{{Buff|Str||3}}{{Buff|Str||4}}{{Buff|Str||5}}{{Buff|Str||6}}{{Buff|Str||7}}{{Buff|Str||8}}{{Buff|Str||9}}{{Buff|Str||10}}{{Buff|Str||11}}{{Buff|Str||12}}{{Buff|Str||13}}{{Buff|Str||14}}{{Buff|Str||15}}{{Buff|Str||16}}{{Buff|Str||17}}{{Buff|Str||18}}{{Buff|Str||19}}{{Buff|Str||20}}}}
|{{Buff|Str||2}}{{Buff|Str||3}}{{Buff|Str||4}}{{Buff|Str||5}}{{Buff|Str||6}}{{Buff|Str||7}}{{Buff|Str||8}}{{Buff|Str||9}}{{Buff|Str||10}}{{Buff|Str||11}}{{Buff|Str||12}}{{Buff|Str||13}}{{Buff|Str||14}}{{Buff|Str||15}}{{Buff|Str||16}}{{Buff|Str||17}}{{Buff|Str||18}}{{Buff|Str||19}}{{Buff|Str||20}}}}
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|{{Buff|Str|R|2}}{{Buff|Str|R|3}}{{Buff|Str|R|4}}{{Buff|Str|R|5}}{{Buff|Str|R|6}}{{Buff|Str|R|7}}{{Buff|Str|R|8}}{{Buff|Str|R|9}}{{Buff|Str|R|10}}{{Buff|Str|R|11}}{{Buff|Str|R|12}}{{Buff|Str|R|13}}{{Buff|Str|R|14}}{{Buff|Str|R|15}}{{Buff|Str|R|16}}{{Buff|Str|R|17}}{{Buff|Str|R|18}}{{Buff|Str|R|19}}{{Buff|Str|R|20}}}}
|{{Buff|Str|R|2}}{{Buff|Str|R|3}}{{Buff|Str|R|4}}{{Buff|Str|R|5}}{{Buff|Str|R|6}}{{Buff|Str|R|7}}{{Buff|Str|R|8}}{{Buff|Str|R|9}}{{Buff|Str|R|10}}{{Buff|Str|R|11}}{{Buff|Str|R|12}}{{Buff|Str|R|13}}{{Buff|Str|R|14}}{{Buff|Str|R|15}}{{Buff|Str|R|16}}{{Buff|Str|R|17}}{{Buff|Str|R|18}}{{Buff|Str|R|19}}{{Buff|Str|R|20}}}}


===Defense Boost===
===[[File:Defense Boost KHUX.png|45px]]  Defense Boosts===
{{Variation|{{Buff|DEF}} {{nihongo|'''Defense Boost'''|プロテクトアップ|Purotekuto Appu|lit. "Protect Up"}} raises the target's general defense, reducing the damage received, regardless of any attributes.|{{Buff|DEF||2}}{{Buff|DEF||3}}{{Buff|DEF||4}}{{Buff|DEF||5}}{{Buff|DEF||6}}{{Buff|DEF||7}}{{Buff|DEF||8}}{{Buff|DEF||9}}{{Buff|DEF||10}}{{Buff|DEF||11}}{{Buff|DEF||12}}{{Buff|DEF||13}}{{Buff|DEF||14}}{{Buff|DEF||15}}{{Buff|DEF||16}}{{Buff|DEF||17}}{{Buff|DEF||18}}{{Buff|DEF||19}}{{Buff|DEF||20}}}}
{{Variation|{{Buff|DEF}} {{nihongo|'''Defense Boost'''|プロテクトアップ|Purotekuto Appu|lit. "Protect Up"}} raises the target's general defense, reducing the damage received, regardless of any attributes.|{{Buff|DEF||2}}{{Buff|DEF||3}}{{Buff|DEF||4}}{{Buff|DEF||5}}{{Buff|DEF||6}}{{Buff|DEF||7}}{{Buff|DEF||8}}{{Buff|DEF||9}}{{Buff|DEF||10}}{{Buff|DEF||11}}{{Buff|DEF||12}}{{Buff|DEF||13}}{{Buff|DEF||14}}{{Buff|DEF||15}}{{Buff|DEF||16}}{{Buff|DEF||17}}{{Buff|DEF||18}}{{Buff|DEF||19}}{{Buff|DEF||20}}}}


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|{{Buff|DEF|R|2}}{{Buff|DEF|R|3}}{{Buff|DEF|R|4}}{{Buff|DEF|R|5}}{{Buff|DEF|R|6}}{{Buff|DEF|R|7}}{{Buff|DEF|R|8}}{{Buff|DEF|R|9}}{{Buff|DEF|R|10}}{{Buff|DEF|R|11}}{{Buff|DEF|R|12}}{{Buff|DEF|R|13}}{{Buff|DEF|R|14}}{{Buff|DEF|R|15}}{{Buff|DEF|R|16}}{{Buff|DEF|R|17}}{{Buff|DEF|R|18}}{{Buff|DEF|R|19}}{{Buff|DEF|R|20}}}}
|{{Buff|DEF|R|2}}{{Buff|DEF|R|3}}{{Buff|DEF|R|4}}{{Buff|DEF|R|5}}{{Buff|DEF|R|6}}{{Buff|DEF|R|7}}{{Buff|DEF|R|8}}{{Buff|DEF|R|9}}{{Buff|DEF|R|10}}{{Buff|DEF|R|11}}{{Buff|DEF|R|12}}{{Buff|DEF|R|13}}{{Buff|DEF|R|14}}{{Buff|DEF|R|15}}{{Buff|DEF|R|16}}{{Buff|DEF|R|17}}{{Buff|DEF|R|18}}{{Buff|DEF|R|19}}{{Buff|DEF|R|20}}}}


===Absorb===
===Absorbtion===
{{nihongo|'''Absorb'''|吸収|Kyūshū}} is a permanent non-stackable enemy buff that can't be removed with Dispel or be overwritten. All damage dealt with the same attribute as the buff will result in an immediate {{nihongo|'''HP Recovery'''|HP回復|HP Kaifuku}} of the same value. Reflected damage won't be absorbed.
{{nihongo|'''Absorb'''|吸収|Kyūshū}} is a permanent non-stackable enemy buff that can't be removed with Dispel or be overwritten. All damage dealt with the same attribute as the buff will result in an immediate {{nihongo|'''HP Recovery'''|HP回復|HP Kaifuku}} of the same value. Reflected damage won't be absorbed.


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{{Buff|ABS|R}}
{{Buff|ABS|R}}


===Reflect===
===Reflects===
{{nihongo|'''Reflect'''|反射|Hansha}} is a non-stackable buff that can't be removed with Dispel or be overwritten. All damage dealt with the same attribute as the buff will also be inflicted on the damage dealer, even if all the damage receiver's HP were lost after the attack.
{{nihongo|'''Reflect'''|反射|Hansha}} is a non-stackable buff that can't be removed with Dispel or be overwritten. All damage dealt with the same attribute as the buff will also be inflicted on the damage dealer, even if all the damage receiver's HP were lost after the attack.