Talk:Medal: Difference between revisions

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== Guilt or Gilt ==
Could "Guilt" instead be "Gilt", as in "(uncountable) Gold or other metal in a thin layer; gilding."?[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 08:22, 20 May 2016 (PDT)
Could "Guilt" instead be "Gilt", as in "(uncountable) Gold or other metal in a thin layer; gilding."?[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 08:22, 20 May 2016 (PDT)
2016 (PDT)
2016 (PDT)
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::We have the categories being filled for the five rarities and four SAB levels. The categories give short descriptions of each; we can do that here as well.[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 23:24, 19 June 2016 (PDT)
::We have the categories being filled for the five rarities and four SAB levels. The categories give short descriptions of each; we can do that here as well.[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 23:24, 19 June 2016 (PDT)


Since 2.0's release, Guilt is now unlocked on Mission 34 for Global. Unsure of JP. Source: http://api.sp.kingdomhearts.com/information/detail/27489 [[Special:Contributions/209.95.50.90|209.95.50.90]] 21:02, 23 April 2017 (PDT)
== Buff/Debuff Tiers ==
== Buff/Debuff Tiers ==
Does anyone have a citation for the 25% mantra? Some say that each tier is 20%, not 25%, and some also say that same-type (de)buffs stack additively, while different (de)buffs are multiplicative, so, for instance, DiZ + Vivi = 1.4, but DiZ + Seven Dwarves = 1.44. Did anyone ever run solid confirmations?[[Special:Contributions/72.172.203.139|72.172.203.139]] 03:04, 30 August 2016 (PDT)
Does anyone have a citation for the 25% mantra? Some say that each tier is 20%, not 25%, and some also say that same-type (de)buffs stack additively, while different (de)buffs are multiplicative, so, for instance, DiZ + Vivi = 1.4, but DiZ + Seven Dwarves = 1.44. Did anyone ever run solid confirmations?[[Special:Contributions/72.172.203.139|72.172.203.139]] 03:04, 30 August 2016 (PDT)
:I'm not seeing where the article is claiming 25% anywhere, but I believe there is a damage calculation spreadsheet hosted on the subreddit.[[Special:Contributions/204.11.142.106|204.11.142.106]] 06:35, 30 August 2016 (PDT)
:I'm not seeing where the article is claiming 25% anywhere, but I believe there is a damage calculation spreadsheet hosted on the subreddit.[[Special:Contributions/204.11.142.106|204.11.142.106]] 06:35, 30 August 2016 (PDT)
It's not on this article, strangely; it's just cited almost everywhere else on the Internet. Do you have a link to that subreddit? I'm not very familiar with navigating Reddit.[[Special:Contributions/72.172.203.139|72.172.203.139]] 08:31, 30 August 2016 (PDT)
It's not on this article, strangely; it's just cited almost everywhere else on the Internet. Do you have a link to that subreddit? I'm not very familiar with navigating Reddit.[[Special:Contributions/72.172.203.139|72.172.203.139]] 08:31, 30 August 2016 (PDT)
:https://docs.google.com/spreadsheets/d/1OfWydi_YM8CLiDa3lMvvmSK39GwCakKVOAiOexDu_o0/edit#gid=1579577793 and https://www.reddit.com/r/KingdomHearts/comments/4ifzbc/khux_donald_ver_a_vs_selphie/d2y2fi6
:See also https://www.reddit.com/r/KingdomHearts/comments/4e7qn3/khu%CF%87_resources_and_databases/
:Also, it would probably help if you got into reddit, as they would be very amenable to your raid boss project and able to help.[[Special:Contributions/204.11.142.106|204.11.142.106]] 10:16, 30 August 2016 (PDT)
::https://www.reddit.com/r/KingdomHearts/comments/4u95rz/khux_understanding_strength_and_attribute_boosts/ also claims numbers, though I can't confirm they personally did the calculations. They're not claiming 25% though.[[Special:Contributions/204.11.142.106|204.11.142.106]] 10:20, 30 August 2016 (PDT)
This could use some updating - fellow reddit members have done some calculations to have a better idea of how damage buffs are calculated, perhaps it could be reflected on this page. https://www.reddit.com/r/KingdomHearts/comments/64luvl/khux_an_overview_of_strength_buffs_and_how_they/?st=j1cryax3&sh=008f83b6
All credit goes to the respective users in the main post, I have no affiliation towards them. [[Special:Contributions/209.95.50.90|209.95.50.90]] 20:56, 23 April 2017 (PDT)
== Traits ==
Hello, I think it'd be best if traits had additional detail in the table - specifically how 40% extra atk/-60% def/+1k atk are active in every scenario, including tap, swipe, and special attack. I've also taken the liberty of editing a few sentences to make them slightly easier to read, but I do think there's a few things that could be better explained. Thanks for the hard work as always~  [[Special:Contributions/209.95.50.90|209.95.50.90]] 20:56, 23 April 2017 (PDT)
:I don't think we need that extra information. All traits that affect the Medal itself (str+, enemy def-, etc.) affect all types of attacks. Prior to the 2.0.2 update, the raid +40% and extra attack traits were only in effect when using a special attack, but that has been fixed now. [http://api.sp.kingdomhearts.com/information/detail/27960] {{User:TheSilentHero/Sig}} 09:55, 24 April 2017 (PDT)
There should be a note added to the list of traits reguarding the loweri g of special attack cost.
Where the actual cost is as the trait states you must still have the medal's original special attack cost available in your gauge to activate the special attack.
i.e. If the trait reduces the special attack cost to 2 and the medal it is attatched to originally cost 4 there must be 4+ in your special attack gauge to activate the special attack gauge. At which point only the trait's cost, in this example 2, will be deducted from your special attack gauge. This will prevent someone from activating their special attack, again for said example, even if their special attack gauge is 2 or 3.
This is very important when considering where you place a medal with one of these traits and what medal(s) prior would allow you to circumvent this. [[User:Saken22|Saken22]] ([[User talk:Saken22|talk]]) 09:30, 26 September 2017 (PDT)
:I'm assuming you mean skills and not traits, but I could put up a note for that. Makes me wonder what happens if you put sp2 on a 0-cost medal and activate it with less than 2 gauges... {{User:TheSilentHero/Sig}} 09:57, 26 September 2017 (PDT)
::It uses 2 gauges. I've seen it myself. [[User:Rex Ronald Rilander|Rex Ronald Rilander]] ([[User talk:Rex Ronald Rilander|talk]]) 19:02, 26 September 2017 (PDT)
:::But what if you only have 1 gauge? Does it just use the 1, bring you to -1 gauges, or does it fail? {{User:TheSilentHero/Sig}} 06:32, 27 September 2017 (PDT)
::::THAT would require further testing. Although I would imagine that it would simply deplete your SP Gauge(s) to zero. [[User:Rex Ronald Rilander|Rex Ronald Rilander]] ([[User talk:Rex Ronald Rilander|talk]]) 07:14, 27 September 2017 (PDT)
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