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Script/Quest 201 - 300

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1 - 100 | 101 - 200 | 201 - 300 | 301 - 400 | 401 - 500 | 501 - 600 | 601 - 700 | 701 - 800 | 801 - 900
Side stories

Quest 201[edit]

Before quest

Chirithy Hmm, I don't see her anywhere.
-

Chirithy Maybe the Cheshire Cat knows something.
-

Find the Cheshire Cat.

Quest 202[edit]

During quest

White Rabbit I don't have time to prepare my things.
I'm late, I'm late, I'm late!
-

Quest 204[edit]

During quest

Chirithy No paw prints around here.
-

Quest 210[edit]

Before quest

Cheshire Cat If it's Alice you seek, finding her will depend on where she is.
-
Heartless appear.

Cheshire Cat Look. Visitors have made their way here. But all ways here are the Queen's way.
You simply must deal with the ordeal, before we can deal with the matter.
-

Quest 211[edit]

After quest

Cheshire Cat Alone again. Yes, that's much better.
I'm sure Alice would prefer it this way.
Curiously, she scurried to the Curious Room.
-

Talk to the Doorknob to find out Alice's whereabouts.

Quest 212[edit]

During quest

Cheshire Cat She curtsied and curiously scurried to the Curious Room.
-

Quest 216[edit]

During quest

Chirithy The Curious Room is this way.
-

Quest 218[edit]

Before quest

Doorknob Yawn...
What is that ruckus? What disturbs my sleep? This won't do. This won't do at all...
Who? Alice?
Oh, she's in the back garden with whoever is making that racket.
-

Search for Alice in the Back Garden.

Quest 219[edit]

Before quest

Alice Oh, what shall I do?
-
The Player arrives.

Alice Thank goodness you're here!
The Doorknob can't get his rest with all the commotion out here.
I told them to shush, but no one will listen!
Perhaps you can do something.
-
During quest

Alice How will I get them to listen?
-
After quest

Alice Oh, thank you! I hope those rude little monsters learned their lesson.
Now perhaps the Doorknob can sleep.
-
The Player and Alice return to the Doorknob.

Doorknob Speech may be silver, but silence truly is golden!
I look forward to a long-awaited good night's rest. Thank you, both of you.
-
The Player and Alice continue to the Forest Grove.

Alice Oh dear, my handkerchief is missing.
I must have dropped it here somewhere...
-

Protect Alice while she searches for her handkerchief.

Quest 220[edit]

During quest

Alice Where could it be?
-
After quest

Alice Why, here it is! I suppose it fell out of my pocket. I'm so glad I found it again.
Now that I'm quite happy, I wonder how Mr. Rabbit is.
Shall we visit him at home?
-

Escort Alice to the White Rabbit's house.

Quest 221[edit]

Quest 221/Script

Quest 222[edit]

During quest

Alice Why, the leaves are so big
we could play a game of hide-and-seek!
-

Quest 223[edit]

Quest 223/Script

Quest 224[edit]

During quest

Alice I wonder if he's done getting ready.
-

Quest 225[edit]

Quest 225/Script

Quest 226[edit]

Quest 226/Script

Quest 227[edit]

Quest 227/Script

Quest 228[edit]

Quest 228/Script

Quest 229[edit]

During quest

Cheshire Cat I see you've found Alice. All's well that end's well.
Or has it all just begun?
-
After quest

Alice Thank you for your company.
I'd better go inside to see if he's all right. Good luck!
-
Alice turns and leaves.

Quest 230[edit]

After quest

Chirithy I hope I'm not interrupting anything, but this is important!
A brand-new breed of Heartless has been spotted in Daybreak Town.
I think this might be a job for you!
-
The Player summons a Lane Between and heads back to Daybreak Town.

Quest 231[edit]

Before quest
The Player enters the Moogle Shop, where three Keyblade wielders wait.

Keyblade Wielder Well, well.
Another wielder.
-
The Player raises their Keyblade.

Keyblade Wielder Have you heard?
A new breed of Heartless has been spotted all over town.
-

Keyblade Wielder Sounds like they're a handful.
We're thinking of splitting up and thinning them out.
-

Keyblade Wielder Care to help?
We're all meeting back here when we're done with our share.
-

Keyblade Wielder Good luck out there!
-
The Player nods, and the other wielders nod in return.
During quest

Keyblade Wielder They're not gonna be easy to take down.
-

Quest 232[edit]

During quest

Keyblade Wielder I see you've got this area covered.
-

Quest 233[edit]

During quest

Moogle There are customers in my shop with no munny, kupo!
-

Quest 234[edit]

Quest 234/Script

Quest 235[edit]

During quest

Keyblade Wielder Where did they come from?
-

Quest 236[edit]

Before quest
Chirithy skips into the 2nd District, another Chirithy appears before him and waves.

Chirithy Hi, Chirithy.
-

Chirithy Hi, Chirithy.
-
Chirithy jumps.

Chirithy How's your wielder?
-
The other Chirithy lowers its head.

Chirithy Indifferent.
-
Chirithy lowes its head, too.

Chirithy Oh.
-

Chirithy I don't think they understand what's going on.
-

Chirithy They'll learn. They have to.
-
The other Chirithy jumps and turns the other way.

Chirithy You're right. There are only 5 Unions...
-

Chirithy ...And we can't afford to lose any of them,
which is why we need to trust
our wielders will flourish.
-
During quest

Keyblade Wielder I can't see anything through the mist.
-

Quest 237[edit]

Quest 237/Script

Quest 238[edit]

Quest 238/Script

Quest 239[edit]

During quest

Keyblade Wielder They're everywhere. Stay sharp.
-

Quest 240[edit]

During quest

Moogle They're upstairs too, kupo!
They'd better not be robbing my store!
-

Quest 241[edit]

During quest

Keyblade Wielder I already took care of the ones around here.
Come on, let's finish them off!
-

Quest 242[edit]

Quest 242/Script

Quest 243[edit]

Quest 243/Script

Quest 244[edit]

Quest 244/Script

Quest 245[edit]

During quest

Keyblade Wielder Looks like you've got things covered.
I'll go and see if anyone else needs a hand.
-

Quest 246[edit]

Quest 246/Script

Quest 247[edit]

Quest 247/Script

Quest 248[edit]

Quest 248/Script

Quest 249[edit]

Quest 249/Script

Quest 250[edit]

After quest
The Player walks into the Moogle Shop and finds Chirithy standing there, looking sad. The Player looks concerned.

Chirithy He's not coming,
-
Confused, The Player looks down at Chirithy. Chirithy looks up at The Player.

Chirithy but he left you a message.
"I'm sorry I couldn't keep our promise."
-
Chirithy bows his head down in sadness.

Chirithy That's it. Hafta go!
-
Chirithy waves goodbye and disappears in a puff of smoke. The Player becomes sad and lowers their head.
Chirithy walks into the 2nd District and finds another Chirithy lying prone in a corner.

Chirithy Hi, Chirithy.
-

Chirithy What's wrong?
-

Chirithy My wielder disappeared into darkness.
-

Chirithy Oh.
-

Chirithy Is this the end?
-
Chirithy lowers its head.

Chirithy We have a connection to our Keyblade wielders.
If they disappear, so do we.
-
The other Chirithy rolls onto its back.

Chirithy Yeah...
-
The other Chirithy rises in the air, and disappears in a flash of light. A Corridor opens behind Chirithy, and Master Ira walks out.

Ira The wielders are gathering Lux at an extraordinary pace.
However, the darkness is spreading even faster.
-
Chirithy jumps and turns toward Master Ira.

Chirithy The there really is a traitor among the five?
-

Ira I'm not willing to believe that yet.
-

Chirithy ...Right.
-
Chirithy walks into the 2nd District and finds another Chirithy lying prone in a corner.

Chirithy Hi, Chirithy.
-

Chirithy What's wrong?
-

Chirithy My wielder disappeared into darkness.
-

Chirithy Oh.
-

Chirithy Is this the end?
-
Chirithy lowers its head.

Chirithy We have a connection to our Keyblade wielders.
If they disappear, so do we.
-
The other Chirithy rolls onto its back.

Chirithy Yeah...
-
The other Chirithy rises in the air, and disappears in a flash of light. A Corridor opens behind Chirithy, and Master Invi walks out.

Invi The wielders are gathering Lux at an extraordinary pace.
However, the darkness is spreading even faster.
-
Chirithy jumps and turns toward Master Invi.

Chirithy The there really is a traitor among the five?
-

Invi I'm not willing to believe that yet.
-

Chirithy ...Right.
-
Chirithy walks into the 2nd District and finds another Chirithy lying prone in a corner.

Chirithy Hi, Chirithy.
-

Chirithy What's wrong?
-

Chirithy My wielder disappeared into darkness.
-

Chirithy Oh.
-

Chirithy Is this the end?
-
Chirithy lowers its head.

Chirithy We have a connection to our Keyblade wielders.
If they disappear, so do we.
-
The other Chirithy rolls onto its back.

Chirithy Yeah...
-
The other Chirithy rises in the air, and disappears in a flash of light. A Corridor opens behind Chirithy, and Master Aced walks out.

Aced The wielders are gathering Lux at an extraordinary pace.
However, the darkness is spreading even faster.
-
Chirithy jumps and turns toward Master Aced.

Chirithy The there really is a traitor among the five?
-

Aced I'm not willing to believe that yet.
-

Chirithy ...Right.
-
Chirithy walks into the 2nd District and finds another Chirithy lying prone in a corner.

Chirithy Hi, Chirithy.
-

Chirithy What's wrong?
-

Chirithy My wielder disappeared into darkness.
-

Chirithy Oh.
-

Chirithy Is this the end?
-
Chirithy lowers its head.

Chirithy We have a connection to our Keyblade wielders.
If they disappear, so do we.
-
The other Chirithy rolls onto its back.

Chirithy Yeah...
-
The other Chirithy rises in the air, and disappears in a flash of light. A Corridor opens behind Chirithy, and Master Gula walks out.

Gula The wielders are gathering Lux at an extraordinary pace.
However, the darkness is spreading even faster.
-
Chirithy jumps and turns toward Master Gula.

Chirithy The there really is a traitor among the five?
-

Gula I'm not willing to believe that yet.
-

Chirithy ...Right.
-
Chirithy walks into the 2nd District and finds another Chirithy lying prone in a corner.

Chirithy Hi, Chirithy.
-

Chirithy What's wrong?
-

Chirithy My wielder disappeared into darkness.
-

Chirithy Oh.
-

Chirithy Is this the end?
-
Chirithy lowers its head.

Chirithy We have a connection to our Keyblade wielders.
If they disappear, so do we.
-
The other Chirithy rolls onto its back.

Chirithy Yeah...
-
The other Chirithy rises in the air, and disappears in a flash of light. A Corridor opens behind Chirithy, and Master Ava walks out.

Ava The wielders are gathering Lux at an extraordinary pace.
However, the darkness is spreading even faster.
-
Chirithy jumps and turns toward Master Ava.

Chirithy The there really is a traitor among the five?
-

Ava I'm not willing to believe that yet.
-

Chirithy ...Right.
-
Chirithy has returned to The Player at the Fountain Square.

Chirithy Good job with the Heartless! Come on, let's blow this popsicle stand.
Other worlds need your help!
-
The Player opens a Corridor and enters it.

Quest 251[edit]

Before quest
The Player is in the Guard Station in Agrabah.

Guard B Because of those monsters, it's not safe out there.
We set up this board so the citizens of Agrabah can ask for assistance.
It filled up before we got it nailed to the wall.
What I'm saying is, we could use some help.
When you get a chance, check the board. Got it, kid?
-


Shadowy cloud-like monsters have been spotted in the Scarab Sands.
They need to be dealt with before they reach the city!
- Desert Sands Patrol Squad

Guard B You're gonna help?
-
The Player puts on their game face.

Guard B Great! This one's all yours.
-

Head out to the Scarab Sands to help the D.S.P.S. with their request.
During quest

Guard A So you're checking the bulletin board, huh?
No slacking off now!
-

Quest 252[edit]

Before quest

Guard A We can't rely on an outsider to do all the work.
I'll show you what the royal guards are capable of.
-
During quest

Guard A There's no turning back once we leave.
Make sure you're ready.
-

Quest 253[edit]

During quest

Guard A What are all these monsters doing here?
-

Quest 254[edit]

Quest 254/Script

Quest 255[edit]

During quest

Guard A Getting lost in the desert will cost you your life.
Remember that.
-

Quest 256[edit]

Quest 256/Script

Quest 257[edit]

Before quest

Guard A We're almost there. But who knows what those black cloud monsters are up to.
-
The Player puts on a serious game face.

Guard A Be prepared for anything.
-

Quest 258[edit]

During quest

Guard A These are the ones we're looking for! Get 'em!
-
After quest
The Player is back at the Guard Station.

Guard B You took care of the monsters?
Thanks. I'll let the D.S.P.S. know.
-

Quest 259[edit]

Before quest

Guard B Looks like there's another post.
-


My precious goods!
I was crossing the sands when a big gust of wind scattered my belongings!
Can someone retrieve my wares from the desert?
- Courtyard Merchant

Guard B I'll take this one—
Oh. You want to come with me?
Fine. I can always use another good soldier.
-

Protect the guard from the Heartless while he searches for the lost wares.
During quest

Aladdin I heard you're helping out the palace guards.
They're lucky to have you around.
-

Quest 260[edit]

During quest

Guard B The desert's a big place.
It'll take some time to find all that merchandise...
-

Quest 261[edit]

During quest

Guard B I wonder where all these monsters came from.
It wasn't always like this, you know.
-

Quest 262[edit]

Quest 262/Script

Quest 263[edit]

During quest

Guard B It's getting dark.
We better be extra careful.
-

Quest 264[edit]

After quest

Guard B You did well!
Thanks.
Now, let's get back to the courtyard and give the merchant his goods.
-

Quest 265[edit]

During quest

Guard B I've had enough of this desert.
Let's get back to the city.
-

Quest 266[edit]

Quest 266/Script

Quest 267[edit]

Quest 267/Script

Quest 268[edit]

Quest 268/Script

Quest 269[edit]

During quest

Guard B We're almost there. Come on!
-

Quest 270[edit]

During quest

Guard B The merchant will be happy to have his goods back.
Maybe he'll even give us a discount!
-
After quest
The Player and the Guard have returned to the Guard's Quarter.

Guard B Check and see if there are any new posts.
-
The other Guard comes storming in.

Guard A Monsters! A ton of them! And they're coming this way!
-
The Player and the Guard look concerned.

Guard A We gotta head them off before they reach Agrabah.
You there! Come with me!
-
The Player looks determined.

Help the guards defeat the Heartless.

Quest 271[edit]

Quest 271/Script

Quest 272[edit]

Before quest
The Player runs into Aladdin.

Aladdin I can't just stand by and let them take over Agrabah!
-

Quest 273[edit]

Before quest

Guard B I saw some monsters running off to the storehouse.
-

Guard B I have to protect the palace.
Could you check it out for me?
-

Quest 274[edit]

During quest

Guard A They're not getting past me!
-

Quest 275[edit]

During quest

Aladdin Thanks to you,
the city's in pretty good shape.
-
After quest

Guard A I don't know how, but we held our ground.
Thanks, kid.
You're a real lifesaver!
-

Chirithy Well, well. Look who's turning into quite the good Samaritan!
Come on, let's go see if you can work your magic elsewhere.
-
The Player summons a Corridor and steps through.

Quest 276[edit]

Before quest
The Player visits the Dwarfs in their cottage.

Doc Well, hello friend. Sorry we're in such a plate—uh—uh, state.
We were supposed to start workin' again but, um, well...
-

Happy Dopey's gone and lost the key to the mine.
No matter where we look we can't find it.
-

Grumpy Hmph! Fool prob'ly dropped it on the way home.
-

Defeat the Heartless so the Dwarfs can find the key and get back to work.
During quest

Happy I don't see it anywhere.
-

Grumpy It's gotta be lyin' around here somewhere!
-

Quest 277[edit]

During quest

Doc The key's been found!
We're all heading to the mine.
-
After quest
The Queen stands in front of the Magic Mirror.

The Queen Magic Mirror on the wall—
who now is the fairest one of all?
-

Magic Mirror In the cottage of the Seven Dwarfs dwells Snow White, fairest one of all.
-

The Queen Snow White lies dead in the forest. The Huntsman has brought me proof.
-

Magic Mirror Snow White still lives, the fairest in the land.
-

The Queen I've been tricked!
-
The Queen angrily turns away from the Mirror.

The Queen I'll go myself to the Dwarfs' cottage in a disguise so complete no one will ever suspect.
All I'll need is a formula to transform my beauty into ugliness,
change my queenly raiment to a peddler's cloak.
-
The Queen leaves the chamber. Disguised as an old woman, she walks through the woods with a basket of apples.

The Queen A poisoned apple will do the trick.
When she tastes the apple in my hand, her breath will still,
her blood congeal. Then I'll be the fairest in the land.
Only Love's First Kiss can awaken her from her slumber.
Bah! There's no fear of that.
-
The Queen laughs.

Quest 278[edit]

During quest

Sleepy Yawwwn...
Everyone's already inside the mine.
-

Quest 279[edit]

During quest

Doc Time to get back to work.
-

Quest 280[edit]

During quest

Bashful I hope we don't get stuck here again.
-
After quest

Doc We're all here. Back to work, men!
-

Now that the Dwarfs are back to work, it's time to check on Snow White at the cottage.

Quest 281[edit]

Quest 281/Script

Quest 282[edit]

Quest 282/Script

Quest 283[edit]

Quest 283/Script

Quest 284[edit]

Before quest

Snow White Isn't it a beautiful day?
I thought I'd gather some wood for the fireplace.
-

Protect Snow White from the Heartless as she gathers firewood.
During quest

Snow White There's danger all around.
Please be careful.
-

Quest 285[edit]

During quest

Snow White There wasn't much wood by the cottage.
There must be some around here.
-

Quest 286[edit]

After quest

Snow White This should be enough.
Oh! I'd better start supper soon. The men will be hungry when they get home from work.
-

Quest 287[edit]

Before quest
The Player and Snow White have returned to the cottage. Snow White looks worried.

Snow White They're awfully late.
I hope nothing's wrong.
You don't suppose they were attacked by a monster, do you?
Would you go and see if they're all right?
-

Head to the mine and check on the Dwarfs.
During quest

Snow White I hope nothing bad has happened.
-

Quest 288[edit]

Quest 288/Script

Quest 289[edit]

Quest 289/Script

Quest 290[edit]

Quest 290/Script

Quest 291[edit]

Quest 291/Script

Quest 292[edit]

After quest

Sleepy Yawwwn... Trapped again.
-

Happy Funny, ain't it? Seems we're always gettin' trapped in dark places.
-
The Player arrives.

Doc Oh, hello there, friend! Are we glad to see you!
We were just headin' home, when monsters appeared in our path.
We're pluck—uh, muck—uh, stuck here with no place to go.
Can you help us?
-

Quest 293[edit]

During quest

Doc Those pesky monsters are everywhere!
-

Quest 294[edit]

During quest

Grumpy These critters are nothin' but a bother!
-

Happy There sure are a lot of 'em!
-

Quest 295[edit]

During quest

Bashful The monster's blocking our exit!
-
After quest
The Player and the Dwarfs reach the mine's exit.

Doc Thank you! You sure are good at helpin' folks.
-
The Player nods and leaves the mine. Outside, Chirithy appears.

Chirithy It's terrible! It's horrible!
The light! Darkness has the princess!
-
The Player looks shocked.

Chirithy Can't explain. Hafta go!
-
Chirithy disappears as the Dwarfs leave the mine.

Grumpy Hey! What're ya doin' just standin' there?
-

Sleepy The old Queen's got Snow White!
-

Doc We have to flurry and wave—uh, hurry and save her!
-
The Player nods, and the group hurries to the cottage. Chirithy reappears and nods.
At the cottage, the disguised Queen is with Snow White.

The Queen Because you've been so good to poor old Granny, I'll share a secret with you.
This is no ordinary apple. It's a magic wishing apple.
-
The Queen steps closer to Snow White, who backs off.

Snow White A wishing apple?
-
The Queen takes another step closer to Snow White, but she backs off again.

The Queen Yes! One bite, and all your dreams will come true.
-
The Queen takes another step closer to Snow White, but she backs off again.

Snow White Really?
-
The Queen takes another step closer to Snow White, but she backs off again.

The Queen Yes, girlie. Now, make a wish, and take a bite.
-
The Queen hands Snow White the apple.

Quest 296[edit]

During quest

Grumpy We're leaving with or without ya!
-

Quest 297[edit]

After quest
In the cottage, Snow White accepts the poisoned apple from the disguised Queen.

The Queen Go on, dearie. Make a wish.
-

Snow White I wish for the one I love
to come and carry me away to his castle
where we'll live happily ever after.
-

The Queen Fine, fine!
Now take a bite. Don't let the wish grow cold.
-
Snow White takes a bite from the apple.

Snow White Oh, I feel strange.
-

The Queen Her breath will still.
Her blood congeal.
-
The apple rolls at the Queen's feet, and she laughs.

The Queen Hahaha!
-

The Queen Now I'll be the fairest in the land!
-
The Queen leaves the cottage, just as The Player and the Dwarfs arrive.

Grumpy It's the witch!
-
The Queen flees into the forest, summoning Heartless to hold off the Dwarfs. The Player walks up to the Heartless, with the Keyblade ready. The Dwarfs nod and rush after the Queen.

Quest 298[edit]

Before quest

Grumpy She ran into the Dark Forest!
After her!
-
During quest

Sleepy She went that way.
-

Quest 299[edit]

During quest

Grumpy Over here!
-

Quest 300[edit]

During quest

Bashful She's over this way!
-
After quest
The Player and the Dwarfs corner the Queen on a cliff. The Queen tries to drop a boulder on the Dwarfs.

Grumpy Look Out!
-
Lightning strikes the cliff where the Queen stands, and she falls down. The Player and the Dwarfs look into the abyss.
The Dwarfs have assembled in a clearing around a glass coffin, in which Snow White lies.
The Player looks from a distance, and Chirithy appears.

Chirithy Luckily, she wasn't lost to darkness.
She's just fallen into a deep, deep sleep.
-
The Player asks something to Chirithy.

Chirithy Perhaps...
-
The Player pumps their fist. Chirithy lowers its head.

Chirithy No.
-
The Player looks disappointed

Chirithy You don't have that kind of power.
-
The Player looks sad.

Chirithy Oh!
-
Chirithy disappears as the Prince arrives in the clearing. He walks to Snow White's coffin. The Dwarfs make way, as the Prince leans in and kisses Snow White. Shortly after, Snow White awakes. The Dwarfs cheer with joy, and the Prince picks up Snow White. The Player smiles as Chirithy reappears.

Chirithy The Prince and Snow White's hearts must have been connected;
that's why he showed up when he did.
The bond between hearts is a strong, beautiful power.
-
Chirithy turns to The Player.

Chirithy Maybe it's a power you have deep inside you.
-
The Player raises their Keyblade and nods.
Back in the mine, The Player opens a Corridor and steps through.