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Talk:Raid Boss: Difference between revisions

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:::::Something brought up on reddit -- doing Mission 10 five times (70 enemies) summons a raid boss, at least for me and presumably the person who relayed that. Doing 5* Evolve Medals: Speed three times (100 enemies) does not. In fact, you have to play that mission four times to get a raid boss. The mission appears to matter (at least if played repeatedly), which means testing this further will be almost impossible.[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 06:52, 23 June 2016 (PDT)
:::::Something brought up on reddit -- doing Mission 10 five times (70 enemies) summons a raid boss, at least for me and presumably the person who relayed that. Doing 5* Evolve Medals: Speed three times (100 enemies) does not. In fact, you have to play that mission four times to get a raid boss. The mission appears to matter (at least if played repeatedly), which means testing this further will be almost impossible.[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 06:52, 23 June 2016 (PDT)
::::::Actually, if you're only considering that variable, it's totally impossible . . . because even that isn't a constant. To exemplify, I completed 57 thrice, omitting a few enemies to land on a desired kill count, recorded the results, and repeated. I got nothing at 80, but success at 81 and 82. However, when I first went to 270 (straight to boss, so one kill) and then did three runs of 57 with some restraint, I got a raid at 80. Then, again starting with 270 (just 1), I ran 221 enough to have 81 kills and got nothing. There was still nothing at 85 and finally a raid at 89. As I said a bit ago, I'll be finalizing my results soon, but as a little preview, I see the following: Eggs count double. The value appears to depend on both the starting mission (first one that you go to after a raid) and the end (last one before a new raid spawns). The value trends toward the 70-80 range.
::::::Actually, if you're only considering that variable, it's totally impossible . . . because even that isn't a constant. To exemplify, I completed 57 thrice, omitting a few enemies to land on a desired kill count, recorded the results, and repeated. I got nothing at 80, but success at 81 and 82. However, when I first went to 270 (straight to boss, so one kill) and then did three runs of 57 with some restraint, I got a raid at 80. Then, again starting with 270 (just 1), I ran 221 enough to have 81 kills and got nothing. There was still nothing at 85 and finally a raid at 89. As I said a bit ago, I'll be finalizing my results soon, but as a little preview, I see the following: Eggs count double. The value appears to depend on both the starting mission (first one that you go to after a raid) and the end (last one before a new raid spawns). The value trends toward the 70-80 range.
:::::::Yes, the order seems to matter. There's definitely an individual value, or my team running the same missions and killing the same enemies wouldn't have gotten Raid Bosses at different points. So, like you said, there seems to be several factors at play:
*The first mission that you go to after your counter resets (sets the overall range)
*An individual value (adds or subtracts from this overall range, this has been demonstrated to be required)
*Possible factor of doing the same mission several times in a row (could just be an implication of the first mission priming the range -- check whether doing Mission 10 first also gives a raid boss at ~70 for people who get /=70 with 57)
*The final mission that takes you over the range set up by A and B (determines the specific species)
:''Assuming'' that A is correct and that C is not necessary, then each quest would have a "raid value" in addition to a "raid boss" parameter -- but testing it would require doing that mission, then doing a mission where you can ensure that you kill only one enemy in that quest once you get close to the raid boss point, in order to narrow it down. I'm not confident on your claim about eggs, since I've gotten 82 both ''with'' 57-57-10-Keyblade Materials x times and by starting with 57 and not doing eggs or pretenders at all. If Eggs counted double, I'd definitely expect the Keyblade Materials missions to have taken much less runs than they did. This should be fairly simple to test for you, though -- run your preferred missions (57, 57, 10, X) both with and without killing Eggs, provided X is quantized so that you can pinpoint which enemy takes you over.
[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 06:48, 24 June 2016 (PDT)