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Talk:Starlight: Difference between revisions
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- Kikuhime | - Kikuhime | ||
:Would be useful if it was slimmed down a lot, and maybe turn the material images into links to the material article, removing their text name.[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 08:25, 5 May 2016 (PDT) | :Would be useful if it was slimmed down a lot, and maybe turn the material images into links to the material article, removing their text name.[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 08:25, 5 May 2016 (PDT) | ||
:Looking at it on both a tablet and phone it looks fine on both desktop and mobile views. The mobile on the phone may require you to slide you screen to the side to see the rest of the materials needed to upgrade, but that's hardly a problem and certainly easier than moving down and down and down which is what you have to do with the current set-up. Not only that, but this table allows readers to quickly find what they're looking for. Honestly, the only table of contents that should be that long should be something like a Gameplay page. I understand why it was done here, but if a person doesn't know exactly what upgrade they want information for they have to go through each upgraded table looking for it, whereas this table is compact and you can easily find whatever you're looking for with only a glance or two. I think this set up is more practical when viewing on a mobile than what's currently there, but YMMV. [[User:Rikki21|Rikki21]] ([[User talk:Rikki21|talk]]) 15:42, 5 May 2016 (PDT) |
Revision as of 15:42, 5 May 2016
More compact page for keyblades
Instead of a table for each +1, have one gigantic table, like this:
Image | Strength | Special Attack Gauges | Slot | Upgrade Material | |||||||
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1 | 2 | 3 | 4 | 5 | |||||||
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0 | 9 | ![]() |
x1.0 | x1.0 | x | x | Default | |||
+1 | ![]() |
x | x | ![]() |
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+2 | ![]() |
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x | x | ![]() |
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+3 | ![]() |
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x | x | ![]() |
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+4 | 12 | ![]() |
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x | ![]() |
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+5 | ![]() |
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x | ![]() |
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+6 | ![]() |
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x | ![]() |
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+7 | ![]() |
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x | ![]() |
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+8 | ![]() |
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x | ![]() |
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+9 | ![]() |
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x | ![]() |
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+10 | ![]() |
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x | ![]() |
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+11 | 15 | ![]() |
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x1.0 | ![]() |
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+12 | ![]() |
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+13 | ![]() |
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+14 | ![]() |
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+15 | ![]() |
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+16 | ![]() |
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+17 | ![]() |
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+18 | ![]() |
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+19 | ![]() |
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+20 | ![]() |
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+21 | ![]() |
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File:Adamant KHX.png Adamant x1 | ![]() |
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+22 | ![]() |
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File:Adamant KHX.png Adamant x1 | ![]() |
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+23 | ![]() |
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File:Adamant KHX.png Adamant x2 | ![]() |
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+24 | 16 | ![]() |
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File:Adamant KHX.png Adamant x3 | ![]() |
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+25 | 17 | ![]() |
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File:Adamant KHX.png Adamant x4 | ![]() |
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The problem with your idea, is that there are people that uses mobile devices to look at the wiki, since, you know, this is a iOS game. So actually, a giant table would be inpractical for navigating on mobile devices.
- Kikuhime
- Would be useful if it was slimmed down a lot, and maybe turn the material images into links to the material article, removing their text name.KrytenKoro (talk) 08:25, 5 May 2016 (PDT)
- Looking at it on both a tablet and phone it looks fine on both desktop and mobile views. The mobile on the phone may require you to slide you screen to the side to see the rest of the materials needed to upgrade, but that's hardly a problem and certainly easier than moving down and down and down which is what you have to do with the current set-up. Not only that, but this table allows readers to quickly find what they're looking for. Honestly, the only table of contents that should be that long should be something like a Gameplay page. I understand why it was done here, but if a person doesn't know exactly what upgrade they want information for they have to go through each upgraded table looking for it, whereas this table is compact and you can easily find whatever you're looking for with only a glance or two. I think this set up is more practical when viewing on a mobile than what's currently there, but YMMV. Rikki21 (talk) 15:42, 5 May 2016 (PDT)