Submarine Carp: Difference between revisions
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|rarity= Normal | |rarity= Normal | ||
|when=Event | |when=Event | ||
|attributes= {{power}} Power / {{magic}} Magic | |attributes= {{AttIcon|power}} Power / {{AttIcon|magic}} Magic | ||
|points= 2 | |points= 2 | ||
|quests= Lure a Submarine Carp | |quests= Lure a Submarine Carp | ||
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= Strategy = | = Strategy = | ||
The boss's main body and fin are {{power}} power attribute, but the tail is a {{magic}} magic attribute. | The boss's main body and fin are {{AttIcon|power}} power attribute, but the tail is a {{AttIcon|magic}} magic attribute. | ||
It's recommended you have a hard hitting single target magic/speed medal on your [[Keyblade]], as by level 8 the [[Submarine Carp]]'s tail will have a full bar of HP. By level 16, the tail will have 2 full bars of HP. By level 18, 3 full bars. At 20, 4 full bars. | It's recommended you have a hard hitting single target magic/speed medal on your [[Keyblade]], as by level 8 the [[Submarine Carp]]'s tail will have a full bar of HP. By level 16, the tail will have 2 full bars of HP. By level 18, 3 full bars. At 20, 4 full bars. |