Special Attack: Difference between revisions

Some improvements to the lead section; Chip Medal and Keyblade slot multiplier are indirect ways to increase damage and not really the special attacks themselves; and added usage of the in-game term "Power Up".
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A {{nihongo|'''Special Attack'''|アビリティ|Abiriti|lit. "Ability"}} is an attack attached to each [[Medal]] that requires a certain number of gauges to use. When the player has enough gauges, these Special Attacks can be unleashed by swiping the Medal toward the center of the screen. Special Attacks can target a single enemy, all enemies, or random enemies.
A {{nihongo|'''Special Attack'''|アビリティ|Abiriti|lit. "Ability"}} is an attack attached to each [[Medal]] that requires a certain number of Special Attack gauges to use. When the player has enough gauges, these Special Attacks can be unleashed by swiping the Medal toward the center of the screen. Special Attacks can be single-target, all-target, or random-target.


The number of hits dealt by Special Attacks tends to increase as the Medal increases in rarity. For example, [[Yuna]]'s Special Attack has one hit at 1★ and 2★, two hits at 3★, 4★ and 5★, and three hits at 6★. As of Version 2.3.1, the 1★-4★ Special Attacks have been changed to match the 5★ Special Attack.
The number of hits dealt by Special Attacks tends to increase as the Medal increases in rarity. For example, [[Yuna]]'s Special Attack has one hit at 1★ and 2★, two hits at 3★, 4★ and 5★, and three hits at 6★. As of Version 2.3.1, the 1★-4★ Special Attacks have been changed to match the 5★ Special Attack.


The damage for a Medal's Special Attack is determined by a damage multiplier attached to each Medal. This multiplier can be increased by combining two of the same Medal of the same rarity to fill in one dot. A Medal's Special Attack power can be increased by fusing in [[Chip]] Medals to increase the Medal's strength, through unlocking and maxing the Medal's [[Special Attack Bonus]], and by positioning Medals in slots on your [[Keyblade]] that have a multiplier. Some Special Attacks have a multiplier range, and increase in power if certain requirements are met. For example, [[Sonic Blade]] inflicts more damage to sleeping targets, and [[Zantetsuken]] inflicts more damage the lower the player's HP.
The damage for a Medal's Special Attack is determined by a damage multiplier attached to each Medal. This multiplier can be increased by combining two of the same Medal of the same rarity to fill in one dot. A Medal's Special Attack damage multiplier can be further increased through unlocking and maxing the Medal's [[Special Attack Bonus]]. Some Special Attacks which are of the "Power Up" type have a multiplier range, and increase in power if certain requirements are met. For example, [[Sonic Blade]] inflicts more damage to sleeping targets, and [[Zantetsuken]] inflicts more damage the lower the player's HP.


==Special Attack ranges==
==Special Attack ranges (Power Up type)==
*"Inflicts a fixed amount of damage regardless of defense." / "Inflicts a fixed amount of damage regardless of targets' defense." / "Inflicts a fixed amount of damage." / "Inflicts fixed damage."
*"Inflicts a fixed amount of damage regardless of defense." / "Inflicts a fixed amount of damage regardless of targets' defense." / "Inflicts a fixed amount of damage." / "Inflicts fixed damage."
*"Inflicts damage in exchange for defense."
*"Inflicts damage in exchange for defense."