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Medal: Difference between revisions

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m (oops, only during the campaign)
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| '''3''' || [[File:Special Attack Bonus Level 3 (Inactive) KHUX.png|50x50px]] || [[File:Special Attack Bonus Level 3 KHUX.png|50x50px]]|| 40-100%
| '''3''' || [[File:Special Attack Bonus Level 3 (Inactive) KHUX.png|50x50px]] || [[File:Special Attack Bonus Level 3 KHUX.png|50x50px]]|| 40-100%
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| '''4''' || [[File:Special Attack Bonus Level 4 (Inactive) KHUX.png|50x50px]] || [[File:Special Attack Bonus Level 4 KHUX.png|50x50px]]|| 90-130%
| '''4''' || [[File:Special Attack Bonus Level 4 (Inactive) KHUX.png|50x50px]] || [[File:Special Attack Bonus Level 4 KHUX.png|50x50px]]|| 60-130%
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Revision as of 06:54, 13 May 2016

Medals are character-based objects holding skills and abilities you can utilize in Unchained X.

Attack Medals are equipped to your Keyblade deck, allowing you to perform more powerful attacks than your Keyblade alone can inflict. Players can equip a maximum of 5 Medals depending on the strength of their Keyblade, plus one Friend Medal.

Support Medals are used to improve your Attack Medals, either by leveling up, evolving, or adding passive skills.

Special Attacks

Special Attack Bonus

Special Attack Bonus (ギルト Giruto?, Guilt) is a trait found on 6★ Medals which have been strengthened with the Power Bangle, which is obtained in Mission 200 (NA ver.) or Mission 350 (JP ver.). The Power Bangle can be used when a 6★ Medal's special attack is strengthened past its max, for example by combining a specific 6★ medal with two yellow dots with another that has three, giving it an effective strengthening of six yellow dots (two + three + the second medal). The Special Attack Bonus strengthens the Medal's Special Attack much more than its prior strengthenings.

Each Medal has a set range for its Special Attack Bonus. When a Special Attack Bonus is applied, a value in that range is randomly chosen. By strengthening the Medal with Mickey and Brooms or an additional copy of that 6★ Medal, the Special Attack Bonus will be recalculated. If the new value is higher than the previous value, it will be kept, otherwise the previous value will be retained. Common Medals will have Level 1 Guilt, Rare Medals will have Level 2, and Premium Medals will have either Level 3 or 4.

Level Inactive Active Damage Increase
1 10-25%
2 20-50%
3 40-100%
4 60-130%

NA Medal Sets

JP Medal Sets