Pet System: Difference between revisions

628 bytes added ,  3 October 2017
the last two tricks are translations, source for the rank 5 ability: https://twitter.com/rhyme_monsta/status/912114319218794496
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(the last two tricks are translations, source for the rank 5 ability: https://twitter.com/rhyme_monsta/status/912114319218794496)
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===Slot Multiplier===
===Slot Multiplier===
{|class="wikitable"
{|class="wikitable"
!Pet Rank||Multiplier||Points needed<br>for next rank
!Pet Rank||Multiplier||Points needed<br>for next rank||Cumulative Points <br>needed for rank
|-
|-
|Rank 1||x1.00||108
|Rank 1||x1.00||108||0
|-
|-
|Rank 2||x2.40||36
|Rank 2||x2.40||36||108
|-
|-
|Rank 3||x2.50||18
|Rank 3||x2.50||18||144
|-
|Rank 4||x2.60||54||162
|-
|Rank 5||x2.70||72||216
|}
|}


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|-
|-
|{{BonIcon|4}}{{BonIcon|5}}{{BonIcon|6}}||20||24
|{{BonIcon|4}}{{BonIcon|5}}{{BonIcon|6}}||20||24
|-
|{{BonIcon|7}}||30||36
|}
|}
However, certain Medals are an exception to this rule.
However, certain Medals are an exception to this rule.
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==Tricks==
==Tricks==
'''Tricks''' are special abilities the pet can use in certain conditions. Pets learn a new Trick when their rank increases.
{{nihongo|'''Tricks'''|特技|Tokugi}} are special abilities the pet can use in certain conditions. Pets learn a new Trick when their rank increases.
{|class="wikitable"
{|class="wikitable"
!Name||Details||Conditions||Unlocked
!Name||Details||Conditions||Unlocked
|-
|-
|{{nihongo|'''Steal I'''}}||Obtains dropped items x 2.||Has a 50% trigger rate when enemies drop an item. 1 charge per battle.||Rank 2
|{{nihongo|'''Steal I'''|スティールⅠ|Sutīru Ⅰ}}||Obtains dropped items x 2.||Has a 50% trigger rate when enemies drop an item. 1 charge per battle.||Rank 2
|-
|{{nihongo|'''Blast I'''|フィニッシュⅠ|Finisshu Ⅰ}}||Deals 10,000 damage.||Triggers after your turn if an enemy has low HP. Enemies with high HP: triggers at 10,000 HP or less. 1 charge per battle.||Rank 3
|-
|{{nihongo|'''Esuna I'''|エスナⅠ|Esuna Ⅰ}}||Recovers player's status ailments.||Triggers after the player receives a negative status effect. 1 charge per battle.||Rank 4
|-
|-
|{{nihongo|'''Blast I'''}}||Deals 10,000 damage.||Triggers after your turn if an enemy has low HP. Enemies with high HP: triggers at 10,000 HP or less. 1 charge per battle.||Rank 3
|{{nihongo|'''HP Recovery I'''| HPリカバリⅠ|HP Rikabari Ⅰ}}||Recovers 1 HP when the player is hit with a fatal blow.||Triggers when the player reaches 0 HP, the pet restores 1 HP. 1 charge per battle.||Rank 5
|}
|}


{{Mechanics}}
{{Mechanics}}
[[Category:Mechanics]]
[[Category:Mechanics]]