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'''LV''', or '''Level''', is a stat in {{KHUX}} that is used by the Player, Medals, Keyblades, and Enemies.
'''LV''', or '''Level''', is a stat in {{KHUX}} that is used by the Player, Medals, Keyblades, and Enemies.


The Player's LV is determined by the total amount of [[Lux]] collected. Increasing the Player's LV restores AP, rewards the Player with [[Avatar Coin]]s, and unlocks new [[Avatar Boards]] at certain Levels. The Player's LV also determines which Medals show up on the Friend Medal list, in addition to the Medals shared by other members of the Player's [[Party]] (if the Party is not at full capacity). The current maximum LV is 800+<!--? Please follow-up with verification.--> in the English version, and 800+<!--? Please follow-up with verification.--> in the Japanese version.
The Player's LV is determined by the total amount of [[Lux]] collected. Increasing the Player's LV restores AP, rewards the Player with [[Avatar Coin]]s, and unlocks new [[Avatar Boards]] at certain Levels. The Player's LV also determines which Medals show up on the Friend Medal list, in addition to the Medals shared by other members of the Player's [[Party]] (if the Party is not at full capacity). The current maximum LV is 850+<!--? Please follow-up with verification.--> in the English version, and 800+<!--? Please follow-up with verification.--> in the Japanese version.


A Medal's LV determines the STR and DEF of that Medal. A Medal's LV can be raised by giving it enough EXP. The maximum LV of a Medal is determined by its rank; 10 for ★, 20 for 2★, 40 for 3★, 60 for 4★, 80 for 5★, 100 for 6★, and 120 for 7★. A Medal needs to be at its maximum LV before it can be evolved.
A Medal's LV determines the STR and DEF of that Medal. A Medal's LV can be raised by giving it enough EXP. The maximum LV of a Medal is determined by its rank; 10 for ★, 20 for 2★, 40 for 3★, 60 for 4★, 80 for 5★, 100 for 6★, and 120 for 7★. A Medal needs to be at its maximum LV before it can be evolved.
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