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==LV==
=={{KHUX}}==
'''LV''', or '''Level''', is a stat in {{KHUX}} that is used for the Player, Medals, Keyblades, and Enemies.
===LV===
'''LV''', or '''Level''', is a stat used by the Player, Medals, Keyblades, and Enemies.


The Player's LV is determined by the total amount of [[Lux]] collected. Increasing the Player's LV restores AP, rewards the Player with [[Avatar Coin]]s, and unlocks new [[Avatar Boards]] in certain Levels. The Player's LV also determines which Medals show up in the Friend Medal list, besides the Medals shared by other members of the Player's [[Party]]. The current maximum LV is 800+<!--? Please follow-up with verification.--> in the English version, and 800+<!--? Please follow-up with verification.--> in the Japanese version.
The Player's LV is determined by the total amount of [[Lux]] collected. Increasing the Player's LV restores AP, rewards the Player with [[Avatar Coin]]s, and unlocks new [[Avatar Boards]] at certain Levels. The Player's LV also determines which Medals show up on the Friend Medal list, in addition to the Medals shared by other members of the Player's [[Party]] (if the Party is not at full capacity). The current maximum LV is 850+<!--? Please follow-up with verification.--> in the English version, and 800+<!--? Please follow-up with verification.--> in the Japanese version.


A Medal's LV determines the STR and DEF of that Medal. A Medal's LV can be raised by giving it enough EXP. The maximum LV of a Medal is determined by its rank; 10 for ★, 20 for 2★, 40 for 3★, 60 for 4★, 80 for 5★, and 100 for 6★. A Medal needs to be at its maximum LV before it can be evolved.
A Medal's LV determines the STR and DEF of that Medal. A Medal's LV can be raised by giving it enough EXP. The maximum LV of a Medal is determined by its rank; 10 for ★, 20 for 2★, 40 for 3★, 60 for 4★, 80 for 5★, 100 for 6★, and 120 for 7★. A Medal needs to be at its maximum LV before it can be evolved.


A Keyblade's LV determines the Slot Multiplier, Friend Multiplier, and number of gauges. A Keyblade's LV can be raised by upgrading it with the required materials. Upon reaching certain LVs, the Keyblade's appearance changes.
A Keyblade's LV determines the Slot Multiplier, Friend Multiplier, and number of gauges. A Keyblade's LV can be raised by upgrading it with the required materials. Upon reaching certain LVs, the Keyblade's appearance changes.


An enemy's LV determines its HP, STR, and DEF. Each quest has a default enemy LV. However, certain Event quests contain higher or lower LV enemies.
An enemy's LV determines its HP, STR, and DEF. Each quest has a default enemy LV. However, certain Event quests contain higher, or lower, LV enemies.


==AP==
===AP===
'''AP''', or '''Action Points''', are a stat used for playing quests.
'''AP''', or '''Action Points''', are a stat used for playing quests.


Most Event quests and Raid Boss have AP costs. When the Player's AP runs out, they have to wait for it to recover, or refill it immediately by spending Jewels. 1 AP is restored for every 3 minutes in real time. Increasing the Player's LV refills the Player's AP for free. The maximum AP can be increased by unlocking AP Nodes on Avatar Boards. The current maximum AP is 198.<!--At certain times, the game gets a 0 AP Campaign, removing the AP cost of all quests and raid bosses.-->
Most Event quests and Raid Boss have AP costs. When the Player's AP runs out, they have to wait for it to recover, or refill it immediately by spending Jewels. 1 AP is restored for every 3 minutes in real time. Increasing the Player's LV refills the Player's AP for free. The maximum AP can be increased by unlocking AP Nodes on Avatar Boards. The current maximum AP is 198.<!--At certain times, the game gets a 0 AP Campaign, removing the AP cost of all quests and raid bosses.-->


==HP==
===HP===
'''HP''', or '''Hit Points''', is a stat that is used for the Player and enemies.
'''HP''', or '''Hit Points''', is a stat that is used for the Player and enemies.


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An enemy's HP determines how much damage it can take before it is defeated. An enemy's amount of HP depends on its LV. Some enemies can restore a portion of their health when attacking. The {{e|Green Requiem}} and {{e|Emerald Sonata}} restore HP to all enemies when their counter reaches 0. Some bosses only require the Player to decrease their HP past a certain point to win, instead of bringing it to 0.
An enemy's HP determines how much damage it can take before it is defeated. An enemy's amount of HP depends on its LV. Some enemies can restore a portion of their health when attacking. The {{e|Green Requiem}} and {{e|Emerald Sonata}} restore HP to all enemies when their counter reaches 0. Some bosses only require the Player to decrease their HP past a certain point to win, instead of bringing it to 0.


==STR==
===STR===
'''STR''', or '''Strength''', is a stat that determines the damage dealt with attacks.
'''STR''', or '''Strength''', is a stat that determines the damage dealt with attacks.


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An enemy's STR is determined by its LV.
An enemy's STR is determined by its LV.


==DEF==
===DEF===
'''DEF''', or '''Defense''', is a stat that determines the damage received by attacks. The minimum amount of damage the can be dealt is 1 per hit.
'''DEF''', or '''Defense''', is a stat that determines the damage received by attacks. The minimum amount of damage the can be dealt is 1 per hit.


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An enemy's DEF is determined by its LV. Using a Medal with the Ground Enemy DEF -60%, or Aerial Enemy DEF -60%, Trait will cut the enemy's DEF by 60% for that attack. Some Special Attacks deal fixed damage regardless of the enemy's DEF stat.
An enemy's DEF is determined by its LV. Using a Medal with the Ground Enemy DEF -60%, or Aerial Enemy DEF -60%, Trait will cut the enemy's DEF by 60% for that attack. Some Special Attacks deal fixed damage regardless of the enemy's DEF stat.


==Rank==
===Rank===
'''Rank''' is a stat used for Medals and Pets.
'''Rank''' is a stat used for Medals and Pets.


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A Pet's Rank is similar to the LV stat. It can be increased by equipping the Pet with Medals, although the Medals aren't used and can be taken out freely. Therefore, the Pet's Rank can also decrease, unlike the LV stat. The higher the Pet's Rank, the higher the Pet Slot Multiplier. Pets also learn new [[Trick]]s in each Rank.
A Pet's Rank is similar to the LV stat. It can be increased by equipping the Pet with Medals, although the Medals aren't used and can be taken out freely. Therefore, the Pet's Rank can also decrease, unlike the LV stat. The higher the Pet's Rank, the higher the Pet Slot Multiplier. Pets also learn new [[Trick]]s in each Rank.


==EXP==
===EXP===
'''EXP''', or '''Experience''', is a stat exclusive to Medals.
'''EXP''', or '''Experience''', is a stat exclusive to Medals.


A Medal needs EXP to increase in LV. EXP can be given to a Medal by fusing other Medals into it. [[Huey]], [[Dewey]], and [[Louie]] Medals give more EXP when fused into a Medal with the same attribute. [[Cid]] and [[Huey & Dewey & Louie]] Medals give more EXP, regardless of the Medal's attribute. On certain occasions, the game gets a Double EXP Camaign, doubling the amount of EXP given to Medals.
A Medal needs EXP to increase in LV. EXP can be given to a Medal by fusing other Medals into it. [[Huey]], [[Dewey]], and [[Louie]] Medals give more EXP when fused into a Medal with the same attribute. [[Cid]] and [[Huey & Dewey & Louie]] Medals give more EXP, regardless of the Medal's attribute. On certain occasions, the game gets a Double EXP Campaign, doubling the amount of EXP given to Medals.


==Cost==
===Cost===
'''Cost''' is a stat used for Medals and Keyblades.
'''Cost''' is a stat used for Medals and Keyblades.


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A Keyblade's Cost determines how much Medals it can hold. Medals can only be placed in a Keyblade if the total Cost of all Medals don't exceed the Keyblade's Cost. The Cost for all Keyblades can be increased by unlocking Cost Nodes on Avatar Boards.
A Keyblade's Cost determines how much Medals it can hold. Medals can only be placed in a Keyblade if the total Cost of all Medals don't exceed the Keyblade's Cost. The Cost for all Keyblades can be increased by unlocking Cost Nodes on Avatar Boards.


==Damage Multiplier==
===Damage Multiplier===
'''Damage Multiplier''' is a stat used exclusively for Medals.
'''Damage Multiplier''' is a stat used exclusively for Medals.


A Medal's Damage Multiplier determines the amount of damage dealt when using its Special Attack. The Damage Multiplier increases when evolving a Medal to a higher rank. The Damage Multiplier can be increased further by unlocking and increasing the Medal's Special Attack Bonus.
A Medal's Damage Multiplier determines the amount of damage dealt when using its Special Attack. The Damage Multiplier increases when evolving a Medal to a higher rank. The Damage Multiplier can be increased further by unlocking and increasing the Medal's Special Attack Bonus.


==Special Attack Gauges==
===Special Attack Gauges===
'''Special Attack Gauges''', '''SP''', or '''Gauges''', is a stat used exclusively for Keyblades.
'''Special Attack Gauges''', '''SP''', or '''Gauges''', is a stat used exclusively for Keyblades.


A Keyblade's Special Attack Gauges determines how many Special Attacks can be used. Each Special Attack has a Gauge Cost, lowering the Keyblade's gauges by that amount. [[SP Attack Gauge]] Skills can be used to lower the amount of gauges used. When a Medal requires more gauges than the Keyblade has, the Medal's Special Attack can't be used. Gauges can be restored by collecting [[Attack Prize]]s or using certain gauge-restoring Special Attacks. The maximum number of Special Attack Gauges can increase by increasing the LV of the Keyblade. It can also be temporarily increased by equipping a Medal with the Gauges +2 Trait in the Keyblade set.
A Keyblade's Special Attack Gauges determines how many Special Attacks can be used. Each Special Attack has a Gauge Cost, lowering the Keyblade's gauges by that amount. [[SP Attack Gauge]] Skills can be used to lower the amount of gauges used. When a Medal requires more gauges than the Keyblade has, the Medal's Special Attack can't be used. Gauges can be restored by collecting [[Attack Prize]]s or using certain gauge-restoring Special Attacks. The maximum number of Special Attack Gauges can increase by increasing the LV of the Keyblade. It can also be temporarily increased by equipping a Medal with the Gauges +2 Trait in the Keyblade set.


==Slot Multiplier==
===Slot Multiplier===
'''Slot Multiplier''' is a stat used for Keyblades and Pets.
'''Slot Multiplier''' is a stat used for Keyblades and Pets.


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The Pet Slot has a special Slot Multiplier, as it doesn't have an attribute. Therefore, it gives the same multiplier to all Medals, regardless of attribute. The Pet Slot Multiplier can be increased by increasing the Pet's Rank.
The Pet Slot has a special Slot Multiplier, as it doesn't have an attribute. Therefore, it gives the same multiplier to all Medals, regardless of attribute. The Pet Slot Multiplier can be increased by increasing the Pet's Rank.


==Friend Multiplier==
===Friend Multiplier===
'''Friend Multiplier''' is a hidden stat used for Keyblades.
'''Friend Multiplier''' is a hidden stat used for Keyblades.


Like Slot Multipliers, the STR of Friend Medals is also multiplied. This multiplier also increases when increasing the Keyblade's LV.
Like Slot Multipliers, the STR of Friend Medals is also multiplied. This multiplier also increases when increasing the Keyblade's LV.
=={{KHDR}}==
===LV===
Xehanort's '''LV''' can be increased after collecting enough [[BP]]. With each Level Up, he gains additional HP, Strength, Defense, Magic, and Magic Resist.
{|border="1" cellspacing="0" cellpadding="3" style="text-align:center; width:60%"
|-style="background:#C0C0C0"
!rowspan="2" style="width:7%"|LV||colspan="2"|HP||colspan="2"|Strength||colspan="2"|Defense||colspan="2"|Magic||colspan="2"|Magic Resist||colspan="2"|BP Needed
|-style="background:#C0C0C0"
!style="width:7%"|Increase||style="width:7%"|Total||style="width:7%"|Increase||style="width:7%"|Total||style="width:7%"|Increase||style="width:7%"|Total||style="width:7%"|Increase||style="width:7%"|Total||style="width:7%"|Increase||style="width:7%"|Total||style="width:11%"|For LV||style="width:12%"|Total
|-
|'''LV 1|| ||'''100'''|| ||'''10'''|| ||'''10'''|| ||'''10'''|| ||'''10'''|| ||
|-
|'''LV 2'''||+10||'''110'''||+7||'''17'''||+13||'''23'''||+10||'''20'''||+11||'''21'''||25||25
|-
|'''LV 3'''||+10||'''120'''||+7||'''24'''||+13||'''36'''||+10||'''30'''||+11||'''32'''||65||90
|-
|'''LV 4'''||+10||'''130'''||+7||'''31'''||+12||'''48'''||+10||'''40'''||+11||'''43'''||130||220
|-
|'''LV 5'''||+10||'''140'''||+7||'''38'''||+12||'''60'''||+10||'''50'''||+11||'''54'''||240||460
|-
|'''LV 6'''||+10||'''150'''||+7||'''45'''||+12||'''72'''||+10||'''60'''||+11||'''65'''||445||905
|-
|'''LV 7'''||+10||'''160'''||+7||'''52'''||+12||'''84'''||+10||'''70'''||+11||'''76'''||845||1,750
|-
|'''LV 8'''||+10||'''170'''||+7||'''59'''||+12||'''96'''||+10||'''80'''||+11||'''87'''||1,590||3,340
|-
|'''LV 9'''||+10||'''180'''||+7||'''66'''||+12||'''108'''||+10||'''90'''||+11||'''98'''||2,880||6,220
|-
|'''LV 10'''||+10||'''190'''||+7||'''73'''||+12||'''120'''||+10||'''100'''||+11||'''109'''||5,015||11,235
|-
|'''LV 11'''||+10||'''200'''||+8||'''81'''||+12||'''132'''||+12||'''112'''||+10||'''119'''||8,415||19,650
|-
|'''LV 12'''||+10||'''210'''||+8||'''89'''||+12||'''144'''||+12||'''124'''||+10||'''129'''||13,650||33,300
|-
|'''LV 13'''||+10||'''220'''||+8||'''97'''||+12||'''156'''||+12||'''136'''||+10||'''139'''||21,220||54,520
|-
|'''LV 14'''||+10||'''230'''||+8||'''105'''||+12||'''168'''||+12||'''148'''||+10||'''149'''||31,520||86,040
|-
|'''LV 15'''||+10||'''240'''||+8||'''113'''||+12||'''180'''||+12||'''160'''||+10||'''159'''||44,600||130,640
|-
|'''LV 16'''||+10||'''250'''||+8||'''121'''||+12||'''192'''||+12||'''172'''||+10||'''169'''||60,460||191,100
|-
|'''LV 17'''||+10||'''260'''||+8||'''129'''||+12||'''204'''||+12||'''184'''||+10||'''179'''||79,100||270,200
|-
|'''LV 18'''||+10||'''270'''||+8||'''137'''||+12||'''216'''||+12||'''196'''||+10||'''189'''||100,520||370,720
|-
|'''LV 19'''||+10||'''280'''||+8||'''145'''||+12||'''228'''||+12||'''208'''||+10||'''199'''||124,720||495,440
|-
|'''LV 20'''||+10||'''290'''||+8||'''153'''||+12||'''240'''||+14||'''222'''||+10||'''209'''||151,700||647,140
|-
|'''LV 21'''||+10||'''300'''||+10||'''163'''||+10||'''250'''||+14||'''236'''||+10||'''219'''||181,960||829,100
|-
|'''LV 22'''||+10||'''310'''||+10||'''173'''||+10||'''260'''||+14||'''250'''||+10||'''229'''||216,000||1,045,100
|-
|'''LV 23'''||+10||'''320'''||+10||'''183'''||+10||'''270'''||+14||'''264'''||+10||'''239'''||254,320||1,299,420
|-
|'''LV 24'''||+10||'''330'''||+10||'''193'''||+10||'''280'''||+14||'''278'''||+10||'''249'''||297,420||1,596,840
|-
|'''LV 25'''||+10||'''340'''||+10||'''203'''||+10||'''290'''||+14||'''292'''||+10||'''259'''||345,800||1,942,640
|-
|'''LV 26'''||+10||'''350'''||+10||'''213'''||+10||'''300'''||+14||'''306'''||+10||'''269'''||400,460||2,343,100
|-
|'''LV 27'''||+10||'''360'''||+10||'''223'''||+10||'''310'''||+14||'''320'''||+10||'''279'''||462,400||2,805,500
|-
|'''LV 28'''||+10||'''370'''||+10||'''233'''||+10||'''320'''||+14||'''334'''||+10||'''289'''||532,620||3,338,120
|-
|'''LV 29'''||+10||'''380'''||+10||'''243'''||+10||'''330'''||+14||'''348'''||+10||'''299'''||612,120||3,950,240
|-
|'''LV 30'''||+10||'''390'''||+10||'''253'''||+10||'''340'''||+14||'''362'''||+10||'''309'''||701,900||4,652,140
|-
|'''LV 31'''||+10||'''400'''||+12||'''265'''||+11||'''351'''||+9||'''371'''||+10||'''319'''||803,960||5,456,100
|-
|'''LV 32'''||+10||'''410'''||+12||'''277'''||+11||'''362'''||+9||'''380'''||+10||'''329'''||920,300||6,376,400
|-
|'''LV 33'''||+10||'''420'''||+12||'''289'''||+11||'''373'''||+9||'''389'''||+10||'''339'''||1,052,920||7,429,320
|-
|'''LV 34'''||+10||'''430'''||+12||'''301'''||+11||'''384'''||+9||'''398'''||+10||'''349'''||1,203,820||8,633,140
|-
|'''LV 35'''||+10||'''440'''||+12||'''313'''||+11||'''395'''||+9||'''407'''||+10||'''359'''||1,375,000||10,008,140
|-
|'''LV 36'''||+10||'''450'''||+12||'''325'''||+11||'''406'''||+9||'''416'''||+10||'''369'''||1,570,460||11,578,600
|-
|'''LV 37'''||+10||'''460'''||+12||'''337'''||+11||'''417'''||+9||'''425'''||+10||'''379'''||1,794,200||13,372,800
|-
|'''LV 38'''||+10||'''470'''||+12||'''349'''||+11||'''428'''||+9||'''434'''||+10||'''389'''||2,050,220||15,423,020
|-
|'''LV 39'''||+10||'''480'''||+12||'''361'''||+11||'''439'''||+9||'''443'''||+10||'''399'''||2,342,520||17,765,540
|-
|'''LV 40'''||+10||'''490'''||+12||'''373'''||+11||'''450'''||+9||'''452'''||+10||'''409'''||2,675,100||20,440,640
|-
|'''LV 41'''||+10||'''500'''||+14||'''387'''||+12||'''462'''||+7||'''459'''||+10||'''419'''||3,054,960||23,495,600
|-
|'''LV 42'''||+10||'''510'''||+14||'''401'''||+12||'''474'''||+7||'''466'''||+10||'''429'''||3,489,100||26,984,700
|-
|'''LV 43'''||+10||'''520'''||+14||'''415'''||+12||'''486'''||+7||'''473'''||+10||'''439'''||3,984,520||30,969,220
|-
|'''LV 44'''||+10||'''530'''||+14||'''429'''||+12||'''498'''||+7||'''480'''||+10||'''449'''||4,548,220||35,517,440
|-
|'''LV 45'''||.||'''.'''||.||'''.'''||.||'''.'''||.||'''.'''||.||'''.'''||5,187,200||40,704,640
|}
===Strength===
'''Strength''', or '''STR''', determines the damage dealt with physical attacks. Xehanort's strength can be increased by leveling up, or unlocking passive effects.
===Defense===
'''Defense''', or '''DEF''', determines the damage received from physical attacks. Xehanort's defense can be increased by leveling up, or unlocking passive effects.
===Magic===
'''Magic''' determines the damage dealt with magical attacks. Xehanort's magic can be increased by leveling up, or unlocking passive effects.
===Magic Resist===
'''Magic Resist''', '''M. Resist''', or '''M. RES''', determines the damage received from magical attacks. Xehanort's magic resist can be increased by leveling up, or unlocking passive effects.
===Power===
'''Power''' determines the power of [[Abilities]]. A Card's Power can be increased by collecting multiple copies.
===Element===
Each Ability has an '''element''', which determines how effective it is against enemies. Enemies have resistance, immunity, or weakness to certain elements.


{{Mechanics}}
{{Mechanics}}
[[Category:Mechanics]]
[[Category:Mechanics]]
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