Talk:Raid Boss: Difference between revisions

104 bytes added ,  24 June 2016
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::::::::The really scary notion is that the algorithm for raid boss spawning could be exceedingly convoluted. There could be no "highs" and "lows" at all; it could be an untraceable matter of combinations having arbitrary values. I suppose that there's not much to say about that, though; we have to keep testing with hopes that our resultant equation is at least mostly accurate, or else it's all for naught.[[Special:Contributions/72.172.203.139|72.172.203.139]] 14:00, 24 June 2016 (PDT)
::::::::The really scary notion is that the algorithm for raid boss spawning could be exceedingly convoluted. There could be no "highs" and "lows" at all; it could be an untraceable matter of combinations having arbitrary values. I suppose that there's not much to say about that, though; we have to keep testing with hopes that our resultant equation is at least mostly accurate, or else it's all for naught.[[Special:Contributions/72.172.203.139|72.172.203.139]] 14:00, 24 June 2016 (PDT)
:::::::::I don't think eggs count double. When I tried to get a raid boss, I had 75 Heartless in evolve medal quests, and had to do 9 exp medal quests before I got a raid. {{User:TheSilentHero/Sig}} 14:20, 24 June 2016 (PDT)
:::::::::I don't think eggs count double. When I tried to get a raid boss, I had 75 Heartless in evolve medal quests, and had to do 9 exp medal quests before I got a raid. {{User:TheSilentHero/Sig}} 14:20, 24 June 2016 (PDT)
::::::::::Wow. Well, good enough for me. It's just that mission that has a great raid initiation value.
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