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Pet System: Difference between revisions

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|{{nihongo|'''Steal II'''|スティールⅡ|<br>Sutīru II}}||Obtains dropped items x 3.||Has a 50% trigger rate when enemies drop an item. 1 charge per battle.||Rank 6
|{{nihongo|'''Steal II'''|スティールⅡ|<br>Sutīru II}}||Obtains dropped items x 3.||Has a 50% trigger rate when enemies drop an item. 1 charge per battle.||Rank 6
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|{{nihongo|'''Poison Up I'''|ポイズンアップⅠ|<br>Poizun Appu I}}||Increases the poison damage inflicted on enemies.||Triggers every time an enemy is poisoned by the player's attack.||Rank 7
|{{nihongo|'''Poison Boost I'''|ポイズンアップⅠ|<br>Poizun Appu I|lit. "Poison Up I"}}||Increases the poison damage inflicted on enemies.||Triggers every time an enemy is poisoned by the player's attack.||Rank 7
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|{{nihongo|'''Paralyze Up I'''|パラライズアップⅠ|<br>Pararaizu Appu I}}||Paralyzed enemies are always disabled.||Triggers when enemies are paralyzed by the player's attack. 1 charge per battle.||Rank 7
|{{nihongo|'''Paralyze Boost I'''|パラライズアップⅠ|<br>Pararaizu Appu I|lit. "Paralyze Up I"}}||Paralyzed enemies are always disabled.||Triggers when enemies are paralyzed by the player's attack. 1 charge per battle.||Rank 7
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|{{nihongo|'''Sleep Up I'''|スリプルアップⅠ|<br>Suripuru Appu I}}||It takes three hits by the player for enemies to wake up.||Triggers when enemies are put to sleep by the player's attack. 2 charges per battle.||Rank 7
|{{nihongo|'''Sleep Boost I'''|スリプルアップⅠ|<br>Suripuru Appu I|lit. "Sleep Up I"}}||It takes three hits by the player for enemies to wake up.||Triggers when enemies are put to sleep by the player's attack. 2 charges per battle.||Rank 7
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|{{nihongo|'''Blast II'''|フィニッシュⅡ|<br>Finisshu II|lit. "Finish II"}}||Deals 30,000 damage.||Triggers after your turn if an enemy has low HP. Enemies with high HP: triggers at 30,000 HP or less. 1 charge per battle.||Rank 8
|{{nihongo|'''Blast II'''|フィニッシュⅡ|<br>Finisshu II|lit. "Finish II"}}||Deals 30,000 damage.||Triggers after your turn if an enemy has low HP. Enemies with high HP: triggers at 30,000 HP or less. 1 charge per battle.||Rank 8
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|{{nihongo|'''P Attack Up I'''|PアタックアップⅠ|<br>P Atakku Appu I}}||Raises Power-based strength by 1 tier for 1 turn. Can go up beyond the upper limit.||Triggers when a strength enhancing special attack ability is used. 1 charge per battle.||Rank 9
|{{nihongo|'''P Attack Boost I'''|PアタックアップⅠ|<br>P Atakku Appu I|lit. "P Attack Up I"}}||Raises your P-STR 1 tier for 1 turn. Ignores limit.||Triggers when using a special attack that raises P-STR. 1 charge per turn.||Rank 9
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|{{nihongo|'''S Attack Up I'''|SアタックアップⅠ|<br>S Atakku Appu I}}||Raises Speed-based strength by 1 tier for 1 turn. Can go up beyond the upper limit.||Triggers when a strength enhancing special attack ability is used. 1 charge per battle.||Rank 9
|{{nihongo|'''S Attack Boost I'''|SアタックアップⅠ|<br>S Atakku Appu I|lit. "S Attack Up I"}}||Raises your S-STR 1 tier for 1 turn. Ignores limit.||Triggers when using a special attack that raises S-STR. 1 charge per turn.||Rank 9
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|{{nihongo|'''M Attack Up I'''|MアタックアップⅠ|<br>M Atakku Appu I}}||Raises Magic-based strength by 1 tier for 1 turn. Can go up beyond the upper limit.||Triggers when a strength enhancing special attack ability is used. 1 charge per battle.||Rank 9
|{{nihongo|'''M Attack Boost I'''|MアタックアップⅠ|<br>M Atakku Appu I|lit. "M Attack Up I"}}||Raises your M-STR 1 tier for 1 turn. Ignores limit.||Triggers when using a special attack that raises M-STR. 1 charge per turn.||Rank 9
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