Script/Quest 301 - 400

Revision as of 11:09, 22 June 2021 by TheSilentHero (talk | contribs) (Created page with "{{ScriptNav}} ====Quest 301==== {{:Quest 301/Script}} ====Quest 302==== {{:Quest 302/Script}} ====Quest 303==== {{:Quest 303/Script}} ====Quest 304==== {{:Quest 304/Script}} =...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Scripts
Main story
1 - 100 | 101 - 200 | 201 - 300 | 301 - 400 | 401 - 500 | 501 - 600 | 601 - 700 | 701 - 800 | 801 - 900
Side stories

Quest 301 Edit

Before quest

The tournament is starting!

Head to the Coliseum and talk to Phil.
The Player meets Phil at the Coliseum.

  Hey kid, you look different. Been workin' out?
Good, 'cause it's tournament time!
Show me what ya got.
-

Quest 302 Edit

After quest

  Not bad, kid! Keep up the good work!
-

Quest 303 Edit

Quest 303/Script

Quest 304 Edit

After quest

  Nice! Way to roll with the punches!
-

Quest 305 Edit

Quest 305/Script

Quest 306 Edit

Quest 306/Script

Quest 307 Edit

After quest
The Player exits the Coliseum, where Phil waits for them.

  That was some show, kid.
Who knows, you just might have what it takes to be the champ!
-
The Player looks surprised. Phil laughs.

  That's the spirit!
-

  But seriously, at this rate, you could go all the way.
-
Phil laughs.

  Just give up.
-
Cloud walks out of the Coliseum, past The Player and Phil.

  There's no reason for you to keep going.
-

  No matter how hard you try, you're not going to win.
-

  Huh!?
-

  I'm going to win this tournament.
-

  I have to.
-
Phil gets angry.

  What oracle died and made you judge? Nothin's set in stone,
and this hero-in-training's not goin' down without a fight.
-
Cloud turns to face them.

  Hero, huh?
-
Phil looks doubtful.

  Y-yeah.
-
Cloud turns away again and flicks his hair.

  Not interested.
-
Cloud leaves.

Quest 308 Edit

Before quest

  You've learned a lot, kid.
Just find a way to smash through his guard and you'll breeze through to the quarterfinals!
-

Quest 309 Edit

After quest
The Player and Phil are talking outside the Coliseum.

  Way to go, kid!
That championship is as good as yours.
-

  Of course, it'd be a different story if Herc were around,
but he ain't.
So now's your chance.
-
The Player smiles. The crowd cheers, and they both turn towards the Coliseum.

  Ready to meet your opponent?
-
Cloud exits the Coliseum, walking past The Player and Phil.

  I shoulda known.
-
The Player nods and Phil lowers his head.

  Don't know what his deal is, but...
-
The Player comforts Phil.

  Never mind. It's nothin'.
-

  Just be careful, kid.
You never know what them dark,
broody types are thinkin'.
-
The Player nods.

Quest 310 Edit

After quest
The Player raises their Keyblade in victory. As Phil congratulations them, Cloud attempts to strike The Player from behind, but Hercules blocks the attack.

  I don't think so.
-

  Herc!
-
Hercules turns to Phil.

  We were tricked, Phil.
This whole tournament's a sham.
-

  Whaddaya mean, a sham!?
-

  Look at the entry sheet.
-
Phil looks at a piece of paper.

  What?
...Hey, wait a second,
-

  there's somethin' written here real small...
-

  "The winner will receive
a free trip to the Underworld."
What kind of a prize is that!?
-

  One only you-know-who would think up.
-
Hades appears.

  That's right, Wonderboy!
This tournament was a production of yours truly.
-

  Of course, I was expecting YOU to enter, but hey, I'm a flexible guy.
-

  And we'd all die of boredom if things always went according to plan—
not that that's a bad thing...
-

  So which of you is my champ?
-

  Neither.
Nobody won,
so you can keep your "prize."
-

  What!?
-
Hades gets mad.

  I'll go with you.
-
Hades calms down.

  Who're you?
-
Hades gets closer to Cloud to examine him.

  ...
Cloud.
So are we going or not?
-

  Wait!
You don't know what you're getting yourself into.
-

  The Underworld ain't just dark and scary.
It's the land of the dead!
-

  I know.
-

  The Underworld...
Seems like his kind of place.
-

  Well...
Gotta say, I was not expecting a volunteer, but...
Hey,
I'll take what I can get.
-
Hades and Cloud disappear.

  I don't like this. We have to go after him.
-
Hercules attempts to leave.

  Herc!
-

  Don't try and stop me, Phil.
-

  I'm not. Just listen,
I got two words for you:
Make. Him. Pay!
-
Hercules nods and leaves. The Player asks Phil something.

  Don't know what to tell ya, kid.
But the tournament's definitely canceled.
Trust me, you don't wanna get involved with a guy like Hades.
So go home before it's too late.
-
Phil leaves. The Player looks sad. Chirithy appears.

  I'm with him, kiddo!
Let's skedaddle!
Your heart's still not strong enough to take on the darkness in the Underworld.
-
The Player says something.

  I had a feeling you'd say that.
That's why...
-
Chirithy summons a Corridor.

  I had a gate prepared for you.
-

  But be careful.
Beyond the gate
is a kingdom rules by darkness.
Don't let your guard down even for a second!
-
The Player nods.

  Bon voyage!
-
The Player steps through the Corridor.

Follow Cloud and Hades into the Underworld.

Quest 311 Edit

Before quest

Search for Cloud in the Underworld.

Quest 312 Edit

Quest 312/Script

Quest 313 Edit

Quest 313/Script

Quest 314 Edit

Before quest
The Player encounters Hades.

  Sheesh!
After all the trouble I go through to bring a champion here,
he has the gall to refuse my generous offer.
-

  When I get my hands on Mr. "I'm So Aloof,"
I swear I'll—!
-
Hades walks past The Player.

  Wait a second.
I don't remember inviting quests.
-
Hades walks up to The Player.

  You! What do you think you're doing here?
-

  Know what? I don't care.
-
Hades snaps his fingers, and Cerberus comes running to The Player, snarling.

  I'm done playing nice.
Cerberus!
It's dinner time!
-

  Bon appétit!
-
Hades disappears, and The Player readies their Keyblade.

  I'll be watching from the best seat in the house.
-
After quest
Defeated, Cerberus falls down, then runs away. Hades reappears.

  That's right, run!
Tomorrow, I'm getting a real guard dog!
One with four heads, who breathes fire!
-

  Why is everyone against me today!?
-
Hades turns red in anger.

  I swear, I haven't had this much trouble
since the ferryman went on strike.
-
Hades calms down.

  No. No. I'm cool. I can fix this.
I just have to think... Think!
-

  Eureka! I am a genius!
All I gotta do is talk some sense into this kid...
-
Hades walks toward The Player.

  Hey, my friend. My buddy. My chum.
Who woulda though you'd defeat Cerberus?
Trust me, nobody woulda taken that bet.
-

  But hey, you know what they say?
-

  Don't judge a scroll by its roll.
-
Hades places his hand on The Player's shoulder.

  Now I'm thinkin' you wanna be stronger, right?
Well I know just the guy to help you.
Me!
-

  Come on, don't be shy.
-

  This is a once-in-a-lifetime opportunity!
-

  You'll be mentored by the one and only lord of the dead. Waddaya say, pal?
-
The Player nods.

  Great, it's a deal!
-
Hades slaps The Player on the back.

  Well, long story short,
darkness is the only real power in the world.
-

  "Why?" you ask.
-

  Because everything was born from darkness. So if you can control the darkness, you can control everything.
-

  Take it from me, the expert on all things dark and deadly.
-

  Oh! Almost forgot.
I need proof that you can handle the darkness in the Underworld.
You know, like a little test.
-
Hades thinks.

  I got it.
-
Hades points behind The Player. The Player turns to look.

  Your first job as my underling
is to get to my office. Alive.
-
Hades disappears.

  Little advice:
don't keep me waiting.
-
The Player starts walking, but Chirithy appears.

  So you're really going...
-
The Player turns to Chirithy.

  Remember where you are: the Underworld.
-

  Wielding darkness may be the shortcut to power,
but you might not be able to turn back
once you head down that road...
-

  But in the end...
what you do is up to you.
-
Chirithy jumps and turns the other way.

  I'm here to watch over you.
That's all.
-
Chirithy disappears.
Traverse the Valley of the Dead and head to Hades' Chamber.

Quest 315 Edit

Quest 315/Script

Quest 316 Edit

After quest
The Player reaches Hades' Chamber, where Hades sits on his throne.

  Did I say there'd be a prize for speedy arrival?
No.
The only prize you're getting is a lesson in the power of darkness.
As promised.
-
The Player asks a question.

  What's that?
You wanna know where Cloud is?
-
Hades stands up in anger.

  Does it look like I give two drachmas about that spiky-headed ingrate!?
-
Hades sits back down.

  But, sine you asked, I'll just say...
Humans don't last very long in the Underworld,
if you get my drift.
-
Hades points to The Player.

  Not you, though! You weren't crushed by the darkness.
No, you've got potential.
And yours truly is willing to help you turn that potential
into true power.
-
The Player looks down, upset.

  What?
-

  Don't look so down on yourself. It'll be a piece of cake.
Just do every little thing I tell you, and you'll be a mater of darkness in no time!
-
The Player nods.

Quest 317 Edit

Before quest

  All right, first thing's first:
there's some unwanted guests hanging out in the Cave of the Dead.
Get rid of 'em, will ya?
-
During quest

  Memo to you:
the Cave of the Dead's the other way.
-

Quest 318 Edit

Quest 318/Script

Quest 319 Edit

After quest
The Player returns to Hades.

  You're still alive? Will wonders never cease?
Well, don't get too comfortable, 'cause next up,
I need you to exterminate some pests at the entrance to the Underworld.
Defeat them and you'll be one step closer to mastering this whole darkness thing.
-

Quest 320 Edit

During quest

  Are you gonna get rid of those pests or what?
-

Quest 321 Edit

Quest 321/Script

Quest 322 Edit

Quest 322/Script

Quest 323 Edit

Quest 323/Script

Quest 324 Edit

Quest 324/Script

Quest 325 Edit

After quest
The Player returns to Hades.

  Whoo! I may have a winner on my hands!
Go on, you've earned yourself a break.
-

Quest 326 Edit

Quest 326/Script

Quest 327 Edit

Quest 327/Script

Quest 328 Edit

Quest 328/Script

Quest 329 Edit

Quest 329/Script

Quest 330 Edit

Quest 330/Script

Quest 331 Edit

Quest 331/Script

Quest 332 Edit

Quest 332/Script

Quest 333 Edit

Quest 333/Script

Quest 334 Edit

Quest 334/Script

Quest 335 Edit

Quest 335/Script

Quest 336 Edit

Quest 336/Script

Quest 337 Edit

Quest 337/Script

Quest 338 Edit

Quest 338/Script

Quest 339 Edit

Quest 339/Script

Quest 340 Edit

Quest 340/Script

Quest 341 Edit

Quest 341/Script

Quest 342 Edit

Quest 342/Script

Quest 343 Edit

Quest 343/Script

Quest 344 Edit

Quest 344/Script

Quest 345 Edit

Quest 345/Script

Quest 346 Edit

Quest 346/Script

Quest 347 Edit

Quest 347/Script

Quest 348 Edit

Quest 348/Script

Quest 349 Edit

Quest 349/Script

Quest 350 Edit

Quest 350/Script

Quest 351 Edit

Quest 351/Script

Quest 352 Edit

Quest 352/Script

Quest 353 Edit

Quest 353/Script

Quest 354 Edit

Quest 354/Script

Quest 355 Edit

Quest 355/Script

Quest 356 Edit

Quest 356/Script

Quest 357 Edit

Quest 357/Script

Quest 358 Edit

Quest 358/Script

Quest 359 Edit

Quest 359/Script

Quest 360 Edit

Quest 360/Script

Quest 361 Edit

Quest 361/Script

Quest 362 Edit

Quest 362/Script

Quest 363 Edit

Quest 363/Script

Quest 364 Edit

Quest 364/Script

Quest 365 Edit

Quest 365/Script

Quest 366 Edit

Quest 366/Script

Quest 367 Edit

Quest 367/Script

Quest 368 Edit

Quest 368/Script

Quest 369 Edit

Quest 369/Script

Quest 370 Edit

Quest 370/Script

Quest 371 Edit

Before quest
The Player and Ephemer walk down the stairs to the Waterway.

  Great minds think alike.
-

  Other than the entrance, this is the only place that connects outside.
-

  Be careful, there's a fair shair of Heartless around here.
-
The Player nods.

Quest 372 Edit

During quest

  What did I say? Heartless everywhere.
-

  Keep your guard up.
-

Quest 373 Edit

Quest 373/Script

Quest 374 Edit

Quest 374/Script

Quest 375 Edit

Quest 375/Script

Quest 376 Edit

Before quest

See what Alice and the White Rabbit are up to in Wonderland.
The White Rabbit is hopping up and down in front of his cottage.

  Mary-Ann! Mary Ann!
-
The Player walks up to the White Rabbit.

  Oh, thank goodness you're here.
-

  Mary-Ann went in to get my gloves and she won't come out.
-

  And now I've gone and lost my key, so I can't get in.
-
The Player raises their Keyblade.

  Oh, that's a key! But I'm afraid that's the wrong kind.
-
The White rabbit moves out of the way as The Player begins to unlock the door.

  What are you doing!? You stop that right now!
-

  No, no, no! You'll wreck my poor house!
-

  Oh my fur and whiskers! I remember now.
-

  I dropped my key in that room with the small door.
-

  Oh, please, do go and get it.
-
The White rabbit turns back towards his house and The Player raises their Keyblade again.

  Don't just do something, stand there!
-

  Uh...no, no! Go, go!
-
The White rabbit hops toward The Player

  Find my key!
-
The Player nods and walks away.

Quest 377 Edit

Quest 377/Script

Quest 378 Edit

Before quest

  The White Rabbit's key?
-

  I'm afraid I've neither seen hide nor HARE of it. Rather good one, eh?
-

  Oh, but I did hear something drop over there.
-
After quest

You found the White Rabbit's key.

  Splendid.
-

  That's sure to put an extra spring in his step.
-

Quest 379 Edit

Quest 379/Script

Quest 380 Edit

Quest 380/Script

Quest 381 Edit

Before quest

  I say, how are you getting on? Still looking for Alice?
-

  Well, if I were looking for her and she was looking for a white rabbit,
-

  I'd ask the Mad Hatter, in a westerly direction.
-

Quest 382 Edit

Quest 382/Script

Quest 383 Edit

Quest 383/Script

Quest 384 Edit

Quest 384/Script

Quest 385 Edit

After quest

  Sugar?
-

  Why, on the table, naturally.
-

Return to the Mad Hatter with the two cups of sugar.

Quest 386 Edit

Quest 386/Script

Quest 387 Edit

Quest 387/Script

Quest 388 Edit

Before quest

Playing Card We planted white roses by mistake, so we're painting the roses red
-

Playing Card before we lose our heads.
-

Protect the playing cards from the Heartless while they paint the roses.

Quest 389 Edit

Before quest

  Help! The red roses are attacking!
-

  We'll lose our heads if the Queen finds out.
-

Quest 390 Edit

Quest 390/Script

Quest 391 Edit

Quest 391/Script

Quest 392 Edit

After quest

  A trial? How unfortunate.
-

  Well, you'd best take that bottle to the poor girl so she can clear her name.
-

Quest 393 Edit

Quest 393/Script

Quest 394 Edit

Quest 394/Script

Quest 395 Edit

Quest 395/Script

Quest 396 Edit

After quest

  A witness? For a trial?
-

  At the Queen's Castle?
-

  Oh, that will be loads of fun.
-

Head back to the Queen's Castle.

Quest 397 Edit

Quest 397/Script

Quest 398 Edit

Quest 398/Script

Quest 399 Edit

Quest 399/Script

Quest 400 Edit

Quest 400/Script