Quest 150: Catch the Thief Pt. 2
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![]() Maps: Merchant's Madness | |||||||
Kana | 逃げたハートレスを追って砂漠に向かおう2 | ||||||
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Rōmaji | Nigeta Hātoresu o Otte Sabaku ni Mukaō 2 | ||||||
AP | Level | Raid Boss | |||||
11 | 47 | Behemoth | |||||
Target | |||||||
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EN Objectives | |||||||
Defeat all enemies within 1 turn | ![]() | ||||||
Complete without having to continue | ![]() | ||||||
Defeat Dark Plant x 1 | ![]() | ||||||
JP Objectives | |||||||
Defeat the target enemy within 1 turn | ![]() | ||||||
Complete without having to continue | ![]() | ||||||
Defeat Dark Plant x 1 | ![]() | ||||||
EN Quest Rewards | Materials | ||||||
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JP Quest Rewards | |||||||
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![]() Maps: Merchant's Madness | |||||||
Kana | 逃げたハートレスを追って砂漠に向かおう2 | ||||||
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Rōmaji | Nigeta Hātoresu o Otte Sabaku ni Mukaō 2 | ||||||
AP | Level | Raid Boss | |||||
10 | 215 | Behemoth | |||||
Target | Keyblade | ||||||
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Condition | |||||||
Only special attacks dealing 1 or fewer hits allowed. | |||||||
EN Objectives | |||||||
Defeat all enemies within 1 turn | ![]() | ||||||
Use 5 or more special attacks | ![]() | ||||||
Defeat the Dark Plant within 1 turn | ![]() | ||||||
JP Objectives | |||||||
Defeat all enemies within 1 turn | ![]() | ||||||
Use 5 or more special attacks | ![]() | ||||||
Defeat the Dark Plant within 1 turn | ![]() | ||||||
EN Quest Rewards | Materials | ||||||
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JP Quest Rewards | |||||||
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Quest 150 takes place in Agrabah
Story summary
The Player and Aladdin head into the desert to catch the Heartless that stole the golden medals.
Maps
Enemies
Icon | Enemies | Locations | Notes |
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1 Soldier | Merchant's Madness | ||
3 Red Nocturnes | Merchant's Madness | Hidden | |
1 Red Bandit | Merchant's Madness | ||
1 Red Nocturne | Merchant's Madness | ||
1 Dark Plant | Merchant's Madness | ||
1 Red Bandit 1 Possessor 2 Red Nocturnes |
Merchant's Madness | Target Enemy | |
Total Number of Enemies: 11 |
Enemy types
Gallery |
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Treasures
Icon | Items found | Locations | Notes |
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Attack Prize | Merchant's Madness | ||
Item Prize | Merchant's Madness |